securityguard Posted October 20, 2000 Share Posted October 20, 2000 The crew party by: Security "gamey" Guard Ok, wait awhile for the battle to slow up (maybe half way in turn wise), and gather all your tank crews and put them in one big area. You should have at *least* 5 crews. if not more. Now, find a place on the map where your troops are being murdered viciously by 'something'. 'something' can be a tank, other troops, what ever. Take your crews and advance them to that area CAREFULLY, they are very moralish idiots and run away fast. when you got them near that area, rush 3 on 'something''s left, and 2 on the right. that 'something' will get extremely confused. I've had times where the AI borked out completely, targetting left, then right, then left again, while my troops shot them down like dogs. and if the crews live, they can score free kills. I use this tactic a lot. It ruins peoples games who want to be serious. Sincerely, Guard Link to comment Share on other sites More sharing options...
Darwin Posted October 20, 2000 Share Posted October 20, 2000 LOL that tactic does work rather well, but it doesn't necesarally have to be crews. I guess with a name like "gamey" they would though... Link to comment Share on other sites More sharing options...
Hamstersss Posted October 20, 2000 Share Posted October 20, 2000 Securityguard, you are without a doubt an utter moron. The number of things wrong with this strategy are too high to count, not the least of which being: How many turns do you have to waste reposition crews? How do you charge any position with shattered troops? You're an idiot. ------------------ Did someone compare this to the Ealing comedies? I've shot people for less. -David Edelstein Link to comment Share on other sites More sharing options...
Maxx Posted October 20, 2000 Share Posted October 20, 2000 Geez that was kinda harsh. You getting enough fiber in your diet Elijah? ------------------ The only thing new in the world is the history you don't know - HS Truman Link to comment Share on other sites More sharing options...
securityguard Posted October 20, 2000 Author Share Posted October 20, 2000 I won't point out how much of a *insert pretty bad word, something the mod would probably bleep* Elijah is, but i will answer his\her questions 1. 4 turns. they're fast (edit: depends on map greatly. and if you gather crews that are closer the situation. this wouldn't work on operations) 2. they're not exactly trying to gain ground, they're fodder. the manual for the game says "they come out broken yadda yadda so you can't abuse them". well, thats abunch of poppycock. Love, SecurityGuard [This message has been edited by securityguard (edited 10-19-2000).] Link to comment Share on other sites More sharing options...
Guest Rommel22 Posted October 20, 2000 Share Posted October 20, 2000 It does work, it's fun too. Just tried it, just make sure there arent any enemy troops around, because they'll get shot up fast. But it does work, haha. Relax Elijah!!! Try it, works, 4 rurns isn't anything! Link to comment Share on other sites More sharing options...
Wayne Posted October 20, 2000 Share Posted October 20, 2000 I know who I will NOT be playing. ------------------ Blessed be the Lord my strength who teaches my hands to war and my fingers to fight. Link to comment Share on other sites More sharing options...
russellmz Posted October 20, 2000 Share Posted October 20, 2000 i love it! hehhe. when can i expect the next cruel thought of the day? i can hardly wait! ------------------ "They had their chance- they have not lead!" - GW Bush "They had mechanical pencils- they have not...lead?" - Jon Stewart on The Daily Show Link to comment Share on other sites More sharing options...
Recommended Posts