Guest Scott Clinton Posted December 5, 2000 Share Posted December 5, 2000 I've only got in three games so far with the beta patch but I have noticed a change in the behavior of the "Hunt" order in two of them several times. In both games I had 234/3s (German 75mm armed armored cars) issued "Hunt" orders. On at least four different occasions I have watched in horror as they crest a hill, or turn a corner...spot an enemy vehicle (half-track, M20 or M8) and keep on going, never firing a shot. I recall watching on one occasion when one ignored an enemy halftrack and instead stopped to fire at US infantry in the ridgeline (not a bazooka btw). (Sorry, but IMHO that .50 cal armed M20 at 120m was a greater threat than the rifle squad at the same range) On one occasion I had an enemy M20 (actually two) in line of site and targeted. I went ahead and plotted a hunt order so that if they took off or I finished them off the 234/3 would move out. The 234/3 never fired a shot. Instead it put it in gear and moved forward...into the LOS of an M8, but even then it did not stop, until it was burning. Is this thing now flagged as an infantry support weapon or something? Is that why it seems to ignore enemy armor? ------------------ Please note: The above is solely the opinion of 'The Grumbling Grognard' and reflects no one else's views but his own. [This message has been edited by Scott Clinton (edited 12-05-2000).] Link to comment Share on other sites More sharing options...
Jarmo Posted December 5, 2000 Share Posted December 5, 2000 Hunt seems to only work against tanks. I think that's the way it's meant to be. Vehicles don't seem to be a high priority for AI. Link to comment Share on other sites More sharing options...
Bamse Posted December 5, 2000 Share Posted December 5, 2000 That's pretty stupid! A thinskinned-reconvehicle that won't stopp for anything but a tank So a PzIV won't stop for a M8 ? Link to comment Share on other sites More sharing options...
coralsaw Posted December 5, 2000 Share Posted December 5, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Jarmo: Hunt seems to only work against tanks. I think that's the way it's meant to be. <HR></BLOCKQUOTE> It certainly did not use to work like that. Not unless I'm remembering things. Hunt used to work OK with infantry and vehicles as well as tanks. Has this changed in 1.1? ------------------ I feel like I'm standing in front of the monkey cage at the zoo. - HiramS Link to comment Share on other sites More sharing options...
Guest wwb_99 Posted December 5, 2000 Share Posted December 5, 2000 Actually, I noticed that it stops for anything with better than a machine gun for armament. I was playing a scenario, and had a buttoned tiger hunting, ignoring carriers and halftracks then stopping to shoot at a morar armed HT. WWB ------------------ Before battle, my digital soldiers turn to me and say, Ave, Caesar! Morituri te salutamus. Link to comment Share on other sites More sharing options...
Jarmo Posted December 5, 2000 Share Posted December 5, 2000 Could be "more than MG" instead of just tanks. Don't know anymore. I thought I did. I'd make a lousy witness.. Link to comment Share on other sites More sharing options...
Guest Scott Clinton Posted December 6, 2000 Share Posted December 6, 2000 Well, it did not used to work the way it has for me in the last three games (did that make any damn sense at all...) All, I know is that it seems to have changed and woe to the German commander using 234s facing allied ACs. ------------------ Please note: The above is solely the opinion of 'The Grumbling Grognard' and reflects no one else's views but his own. Link to comment Share on other sites More sharing options...
Olle Petersson Posted December 6, 2000 Share Posted December 6, 2000 This is probably a side effect of the fix to the "my hunting tank ignores enemy tanks, just to shoot at some infantry way off to the side" problem... Cheers Olle Link to comment Share on other sites More sharing options...
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