Raze Posted November 12, 2000 Share Posted November 12, 2000 I know there has been some discussion on this topic (heehee) but I had a possible fix for this situation. Is it possible, without skewing the scoring system, to have zooks/shrecks/mortars to "disable" their weapons to allow them to use their small arms. If their weapon is KO'ed, they will fight with what they have. It seems odd to pray that if your teams come under attack, and they already exhausted their ammo, that their weapon gets hit so that they can fight and defend themselves. ------------------ Sticks and stones may break my . . OUCH! Hey! Who threw . . .Stop! STOP IT! Link to comment Share on other sites More sharing options...
109 Gustav Posted November 12, 2000 Share Posted November 12, 2000 Well, I can see your point, but remember, if they disable their weapon, then what do they do in the next battle they fight? Sure, when I fight a CM battle, I think in terms of that battle only, but if I was actaully in the battle, I'd be thinking about tomorrow as well, and whether I would be better off tomorrow with a pistol or with a zook. Just my $.02 ------------------ No one but the enemy will tell you what the enemy is going to do. No one but the enemy will ever teach you where you are weak. Only the enemy tells you where he is strong. And the rules of the game are what you can do to him and what you can stop him from doing to you. -Ender's Game Link to comment Share on other sites More sharing options...
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