Wolf Posted July 26, 2000 Posted July 26, 2000 I have just ordered the game and will hopefully recieve it soon, but I have a query. There are three of us that want to play - can I create a scenario which has the Canadians attacking one flank of a city and the British another, while the Germans are defending? In other words, can you have three people play in e-mail versions, or is it limited to two. If it's limited to two, are there any plans to go to more players in future versions (combat mission 2, say)? Thanks for your help, Ken.
ncounio Posted July 26, 2000 Posted July 26, 2000 Nope, PBEM ,hotseat (and future TCP/IP) are one vs one ! So that means 2 separate scenarios in your case. ------------------ Nicolas "Deux intellectuels assis vont moins loin qu'une brute qui marche" Un Taxi Pour Tobrouk
Bertram Posted July 28, 2000 Posted July 28, 2000 Actually you can work something out. You will have to play an e-mail game with two sides, one the Germans, the other the British/Canadians (or whatever other combo of Allied troops). The German plays his turn normally, and send it to the first Allied player. This player givers orders to his troops, and saves the game using Alt-S. This saved game is send to the second Allied player, who opens it as a normal saved game (choose game type 'e-mail') and gives his units orders. After hitting 'Go he sends the turn to the German player. For the movie the German player should send the PBEM turn to both Allied players (who should coordinate who gives orders first, and sends the turn to the other Allied player). The Allied players should share the password of course. Disadvantages: - the second Allied player can see the orders of the first Allied player, so coordinating is easier for them. (might want to switch who goes first between the Allied players). - the Allied players have less FoW then they should, as they can see all units of their Allies, AND those German units spotted by their Ally. - it will take even longer to run a game. Bertram [This message has been edited by Bertram (edited 07-28-2000).]
gashford Posted July 28, 2000 Posted July 28, 2000 Another possibility for this is to hotseat the game. You run into the fog of war problem as stated before, however it owuld make things a little easier for you. Just allow the British player to move British and the Canadian to move Canadian forces, that way you can kind of manage a 3 player game? Obviously this is very academic if you live miles apart....
Wolf Posted July 28, 2000 Author Posted July 28, 2000 Actually, it's an intra-office game, so playing 3 people as described is ok. I guess the 'fow' is a problem though. Perhaps we can count on honesty and role-playing to allow us to 'disregard' that which we wouldn't have knowledge of. Anyhow, that's a good start for now - thanks for your help! Ken.
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