ARCHANGEL Posted June 24, 2000 Posted June 24, 2000 Playing a small scen in the final version. (NO spoiler here!) A bazookaman is captured...two turns later, his German captors are captured by two Airborne rilfe squads. One would assume that he was "un-captured" at that point. Actually, for the next three turns he was STILL a POW...then, he just disappeared !!! (Yup!! just like in the beta when someone died...he just flat was gone!) Question One: Has this happened to anyone else?? Question Two: Why wasn't he "liberated" when his guys showed up??
Guest Big Time Software Posted June 24, 2000 Posted June 24, 2000 Were you playing as the Americans or Germans? If you were the German side, then the bazooka may have disappeared because no (non-captured) German unit had a line of sight to him. Charles
Schugger Posted June 24, 2000 Posted June 24, 2000 This leads me to another question regarding POWs: If you move them off map do they still count as "captured" in the AAR?
Freyland Posted June 24, 2000 Posted June 24, 2000 Hi Shugger Sorry about the short reply, but I am eating breakfast and leaving for work! BTW, no CM for me until Sunday. Anyways, Steve has recommended in the past to move your POW's off the map ASAP to ensure their survival and point value. Seeya! Jonathan
Schugger Posted June 24, 2000 Posted June 24, 2000 Thanks Freyland. Now the only thing i have to do is to capture one of your Heinis, but they're not very cooperative to this at the moment....
ARCHANGEL Posted June 24, 2000 Author Posted June 24, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Big Time Software: Were you playing as the Americans or Germans? If you were the German side, then the bazooka may have disappeared because no (non-captured) German unit had a line of sight to him. Charles<HR></BLOCKQUOTE> Charles, I was playing as the US...it was one of the quickie scens with US Airborne troops assaulting a German mg bunker and an 88mm, with Infantry in support. The dissapearing US bazookaman was making a flank assault on the bunker from the left into a clump of trees. Right behind him were two US rifle squads that were headed for the same destination. On the left side of the bunker one US rifle squad and four men from a destroyed mortar were attacking the bunker as well. The bunker crew was busy shooting at other US troops in front of them, but not assualting. The clump of trees next to the bunker (left side) turned out to be housing a heretofore unseen German mortar (81mm) and crew. The US bazookaman got to those trees about one turn before the rifle squads coming up on his six. He fought the Germans for a bit, his assistant bazookaman was killed and he surrendered. In the next turn the German mortar crew was overrun by the other US troops previously mentioned and THEY (the Germans) surrendered. Now the bazookaman is technically free. He sat there with his hands in he air, even though this clump of trees was now held by his own people and his captors were now POW's themselves. I expected him to come back to "action" as it were, because he was still needed to kill the nearby bunker. Never happened. SO...how can he be moved off the map if he has been liberated BEFORE that event occurs?? Many Thanks... [This message has been edited by ARCHANGEL (edited 06-24-2000).]
argie Posted June 24, 2000 Posted June 24, 2000 Archangel, you can't use "liberated" guys as combat forces again. They are Unarmed... The best thing to do with them is take them out from battle. Ariel
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