dNorwood Posted November 30, 2000 Posted November 30, 2000 Stuck in building and need to get into an adjacent one? Afraid to run out into the street 'cause you know the bad guys are there? No problem!! Scotty? Beam me over there! If you squeeze a squad just as close as you can to the wall, and then split into teams, ocassionally one of the teams will be in the other building. If you leave them in place, they reunite in the original building. I guess we have to decide if this is gamey....
aka_tom_w Posted November 30, 2000 Posted November 30, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by dNorwood: I guess we have to decide if this is gamey.... <HR></BLOCKQUOTE> Oh I'm SURE this is gamey BUT it sure is a COOL trick thanks -tom w
Olle Petersson Posted December 1, 2000 Posted December 1, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by dNorwood: If you leave them in place, they reunite in the original building.<HR></BLOCKQUOTE>... but if you move the team located in the target building a bit (5m or so) further away from the wall, the other team should be able to join in the next turn. Seems like a cool feature Cheers Olle
Mord Posted December 1, 2000 Posted December 1, 2000 So it's an abstraction...the guys were wandering around in the rooms of the buildings looking for access to the next one, members of the split squad find a hole or crack in one of the rooms and head on over. Once there they shout out orders for the other squad members to follow their lead. Next turn they reunite safely, they join back up and continue the fight from their new position in the adjacent structure. There I solved the Gamey part!! Well it sounded good to me.... Mord
dNorwood Posted December 1, 2000 Author Posted December 1, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Mord: There I solved the Gamey part!! Well it sounded good to me.... Mord<HR></BLOCKQUOTE> To be honest, I don't think it's as clearly gamey as it may seem (but note that I feel strongly both ways about this). I mean, it seems just as reasonable as the fact that engineers can lug pounds and pounds of explosives around that really amount to nothing more than a BIG grenade. (And I'm not starting that rant here - I just feel that turnabout is fair play!) Incidentally, I did some tests (for PURELY academic reasons) after I noticed this (by accident) and I never saw a squad reunite in the other building. I presume there is a dominant team and the squad rejoins in that teams location. Or not. But the gist is that at least half the squad has to brave the street! [This message has been edited by dNorwood (edited 12-01-2000).]
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