FlammenwerferX Posted April 15, 2023 Share Posted April 15, 2023 Designing a map with AT guns w/ Sandbags and when I go to playtest it seems the Guns have moved slightly (or the sandbags) ..? Anyone seen this? 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 15, 2023 Share Posted April 15, 2023 Yes, I think I have and it is frustrating. The centerline of the sandbags item seems not aligned to what you'd think it would be for HMG and guns. @RockinHarry might know what causes this based on his intense deep dive into the mechanics of such or similar items. 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted April 15, 2023 Share Posted April 15, 2023 I recall that if you use the "Face" AI command for both sandbag and AT gun, they largely retain the desired angle. 0 Quote Link to comment Share on other sites More sharing options...
FlammenwerferX Posted April 15, 2023 Author Share Posted April 15, 2023 13 minutes ago, benpark said: I recall that if you use the "Face" AI command for both sandbag and AT gun, they largely retain the desired angle. Thanks! Ben 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 15, 2023 Share Posted April 15, 2023 (edited) 2 hours ago, benpark said: I recall that if you use the "Face" AI command for both sandbag and AT gun, they largely retain the desired angle. Hey Ben! I hope you are well. Let me make sure I am following this. I am slllooowww. So, give them BOTH the same AI group number in the AI PLAN and plop them on a yellow dot and then green dot for where to face in an AI ORDER? EDIT: I can just give it a try and figure it out I suppose Edited April 15, 2023 by kohlenklau 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted April 15, 2023 Share Posted April 15, 2023 Yeah, I think that's right! 1 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted May 11, 2023 Share Posted May 11, 2023 On 4/15/2023 at 4:25 PM, kohlenklau said: Yes, I think I have and it is frustrating. The centerline of the sandbags item seems not aligned to what you'd think it would be for HMG and guns. @RockinHarry might know what causes this based on his intense deep dive into the mechanics of such or similar items. yeah, there´s an offset and sandbags rotate around a given center point in a radius. IIRC I once found the Meta Data dealing with just that (Meta 1 or 2 maybe). If changing these it can become tricky to get any CM units aligned to them properly. Though you can make sandbags rotate on the spot, just like most the flavor objects i.e. I oftentimes find it much more useful to mold combat positions by use of (blue) ditch locking straight into terrain mesh. It also yields way better footprint for protection and vs enemy spotting. Anyway, like most CM forts sandbags are just a bad looking "here we are, shoot at us" features I´d rather avoid using. 1 Quote Link to comment Share on other sites More sharing options...
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