markshot Posted March 3, 2023 Share Posted March 3, 2023 Well, in my case it was a gracious gesture by BFC as I had had E-license problems. They have migrated servers/tech and having bought other games, I will say e-license is now smoother than it was. I will buy only from BFC in the future, but I am not going to repurchase SF2/DLC over a minor patch. @John, is there anything you can do to motivate Steam or get Slitherine to do it as they are selling BFC Steam keys? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
markshot Posted March 5, 2023 Share Posted March 5, 2023 Just dropped to say that Steam finally pushed it out. John, if you worked some mojo voodoo, thanks! 0 Quote Link to comment Share on other sites More sharing options...
DougPhresh Posted March 14, 2023 Share Posted March 14, 2023 (edited) Do Dutch engineers still carry two rifles? I haven't been able to check. I'd just like to know if our bug reports are seen and acted on, is all. What were the major fixes here? "Matrix/Slitherine Tournament scoring fix" does not really address the bulk of the problems. I'm a little disappointed, if I'm being frank. Edited March 14, 2023 by DougPhresh 2 Quote Link to comment Share on other sites More sharing options...
Yuiri Posted September 13, 2023 Share Posted September 13, 2023 On 2/5/2023 at 8:20 PM, 37mm said: The Syrian Airborne & Special Forces still only carry 100 MG rounds as standard. 3 years of waiting and still got tiny issues like this... Hopefully im still around when they fix this...cheers 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted September 15, 2023 Share Posted September 15, 2023 On 9/13/2023 at 7:17 PM, Yuiri said: 3 years of waiting and still got tiny issues like this... Hopefully im still around when they fix this...cheers We've been personally assured that Charles is working 24/7, three hundreed and sixty five days a year (minus holidays) to fix this stuff & that there's no serious need to improve the patching system. Myself, I assume neither of us will be around when someone finally types "400" into a box. 2 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted December 7, 2023 Share Posted December 7, 2023 Hi Battlefront please give us patch for shock force 2 . I love the game but bugs described above ruining the game for me . Give us some love i bought all CM2 games except blitzkrieg but buy it soon 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 7 Share Posted January 7 Hi guys Battlefront is willing give us few fixes for Sf2 guys we should be more loud here just saying haha 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 7 Share Posted January 7 Have been playing Paper Tiger's xnt updated "Gung Ho!" and rediscovered many bugs/weirdness that were reported many years ago but are still present. Eg: Disembarking a TOW Humvee leaves one with a TOW unit that cannot move nor can it reembark. While mortar units can share ammo, Javelin units cannot even though the Jav ammo from adjacent units appears in the right hand box as if it were available. There is still a way to have one FO order two different offmap arty missions simultaneously. I reported that back in 2018 when I discovered that while playtesting TOC (CMBS). (On the other hand, why is it that one FO cannot order more than one fire mission simultaneously, so maybe that is a "good" bug?) Sniper teams equipped with rifles taking 7.62mm are also carrying 50 cal ammo. Years ago I posted a Iist of over 20 such items in the hope that they would be addressed at some point. But, it seems that BF is not that interested in updating CMSF2. My hope is that it is because they are working on a CM3 engine. 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 7 Share Posted January 7 (edited) Yea i noticed and start to think if is not some kind of propaganda from Battlefront . I wonder why is US Army is so broken after last patch . Why only good guys ? Who knows maybe Battlefront joined dark side!! Make USA great again or elect Donald atleast . Thank you Edited January 7 by David Jaros 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted January 12 Share Posted January 12 On 1/7/2024 at 4:31 PM, Erwin said: Have been playing Paper Tiger's xnt updated "Gung Ho!" and rediscovered many bugs/weirdness that were reported many years ago but are still present. Eg: Disembarking a TOW Humvee leaves one with a TOW unit that cannot move nor can it reembark. While mortar units can share ammo, Javelin units cannot even though the Jav ammo from adjacent units appears in the right hand box as if it were available. There is still a way to have one FO order two different offmap arty missions simultaneously. I reported that back in 2018 when I discovered that while playtesting TOC (CMBS). (On the other hand, why is it that one FO cannot order more than one fire mission simultaneously, so maybe that is a "good" bug?) Sniper teams equipped with rifles taking 7.62mm are also carrying 50 cal ammo. Years ago I posted a Iist of over 20 such items in the hope that they would be addressed at some point. But, it seems that BF is not that interested in updating CMSF2. My hope is that it is because they are working on a CM3 engine. Is it just me that has a problem with the LAV TOWS not seeing anything in second mission? 0 Quote Link to comment Share on other sites More sharing options...
Halmbarte Posted January 13 Share Posted January 13 5 hours ago, AlexUK said: Is it just me that has a problem with the LAV TOWS not seeing anything in second mission? No, I had very bad problems with getting them to spot the tanks. H 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted January 13 Share Posted January 13 I was worried they may have been fixed. Still bugged after all these years…. 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 15 Share Posted January 15 I think i found another bug and it looks like Syrians using night vision now even reserve units . That is very sad and iam not willing to play SH2 anymore unless Devs give us patch 0 Quote Link to comment Share on other sites More sharing options...
Paper Tiger Posted January 16 Share Posted January 16 (edited) 9 hours ago, David Jaros said: I think i found another bug and it looks like Syrians using night vision now even reserve units . That is very sad and iam not willing to play SH2 anymore unless Devs give us patch Are you sure about that? I've been playing a few night missions with Reserve Syrian Infantry and they can't see squat at night unless it's a clear, moonlit night. And I am constantly reminded that the Brits went into the Falklands without night vision against the Argentinian troops which did have. It sounds like that was 'bad scenario design'. I'd expect regular Syrian formations to be similarly equipped but perhaps not reserve. Perhaps the scenario designer had equipment set to EXCELLENT when he bought the formation? I tend to set it at ABSOLUTE CRAP for Reserve formations. But who knows? Genuine question - if you know, I'd like to know too. Edited January 16 by Paper Tiger 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 16 Share Posted January 16 Am surprised no one has noted a major bug - that Javelins will deviate from attacking an AFV (or anything) and instead attack a bunker. Have been playing Mission 5 of "Gung Ho!" and PT has placed many bunkers next to AFV's. Even when manually targeting a Javelin at an AFV or other target, the Javelin will alter course in mid-flight and attack a bunker instead. Unfortunately, a Javelin cannot destroy a bunker. Will post SPOILERS on the "Gung Ho!" thread to help show how to overcome this in M5. 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 16 Share Posted January 16 (edited) Paper Tiger I was so upset i deleted Sf2 from my computer . I could not emotionally handle it anymore haha ( yea it could be that equipment was set on elite but it is still bug and we need further testing before new patch arrive ) Edited January 16 by David Jaros 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 16 Share Posted January 16 Battlefront or give us some tools so we can fix it . Find the solution if you do not have enough time or people . Love you 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 17 Share Posted January 17 (edited) I want to apologize to Battlefront for reporting not existing bug with Syrian night vision . It was not bug and i had to test it again and it works Syrians still blind even with superior equipment . I mean regulars and militia infantry only . I just see bugs everywhere now haha Edited January 17 by David Jaros 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 17 Share Posted January 17 (edited) Hi Battlefront there is another bug with bmp-1p(4C) where atgm also using thermal vision and all units in the game with this type of atgm have the same problem Edited January 17 by David Jaros 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 20 Share Posted January 20 (edited) Hi Guys Is there any way how to revert to previous version 2.04 ? There should be option for steam to do it but it is not there . T-90 fix is not big deal i still prefer t-72 anyway Edited January 20 by David Jaros 0 Quote Link to comment Share on other sites More sharing options...
David Jaros Posted January 20 Share Posted January 20 (edited) What about older Shock Force vs Shock Force 2 ? Are same bugs present in older game too? Edited January 20 by David Jaros 0 Quote Link to comment Share on other sites More sharing options...
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