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CMBS 2022 - Battle of Antonov Airport/Hostomel


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After consulting with @Combatintmanabout my campaign, I have several revisions I am making. I hope to have the bulk of them completed this week. That being said, I have decided to release what was originally going to be the first mission of the campaign as a standalone scenario. You can download it below. It is currently only available for Blue vs AI or (maybe?) head to head, though I will likely add a blue AI plan later. Please give me any feedback you may have so I can make improvements where they are necessary. I highly recommend downloading the Antonov Airport Campaign Mods.brz before playing, as it has dozens of custom flavor objects, unit mods, and even a vehicle mod that are all mod tagged and will be used in the campaign. Thanks again for all your patience!
TheFriendlyFelon

https://1drv.ms/u/s!As9rnkvqZG0viIYgNA5Nn6j5rk1fCw?e=W0HYuw

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6 minutes ago, Dr.Hoopenfaust said:

Just went through this scenario (played a good 30 minutes). Such a great map. Immersive and well planned out. 

I will play it through this weekend. @Combatintman is the go to member for maps & scenarios so what ever he says go with it.

 

Thank you very much man! I'm glad you enjoyed it so far. How are you doing thirty minutes in? Anything you noticed that needs work? I sincerely appreciate you playing. Also, if you like that map, I have a feeling you'll really like the rest of the maps coming with the campaign. I have a full scale map of downtown Hostomel, as well as two smaller towns near the airport, and thanks to @CombatintmanI am fairly confident I will be able to make the scenarios work properly for the campaign as well.

 

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30 minutes in I've noticed RU forces spreading out and maneuvering around me which is great. It becomes ambush vs ambush which makes it very entertaining.

I'm longing for better equipment but it's historical and that's how it goes.

Can't wait to play the rest. I don't understand why we don't have more historical battles in CMBS since it's so relevant.

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On 1/9/2023 at 12:20 AM, TheFriendlyFelon said:

Sorry, better quality pic.

Hostomel Sneak Peak.jpg

yes pffff !!!!   you could show us a better quality 

Just joking 😝  its Amazing, you spend lot of time to let us discover it in one min !!

PS just saw yours others pictures very nice, thanks to use some of ours flavours objects, this give a little touch of personality !

Cheers 

 

Edited by JM Stuff
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18 minutes ago, JM Stuff said:

yes pffff !!!!   you could show us a better quality 

Just joking 😝  its Amazing, you spend lot of time to let us discover it in one min !!

PS just saw yours others pictures very nice, thanks to use some of ours flavours objects, this give a little touch of personality !

Cheers 

 

Lolol sorry man! I'm going to be releasing the campaign here soon! 

Thanks man! I'm glad you appreciate the amount of time that went into it. I sincerely appreciated the flavor objects you spent time making, so of course I used them in my maps! As a matter of fact, I used all of the civilian vehicles you made in your CMBS flavor objects pack and several of the wrecked military vehicles too. I changed the colors of two of the civilian vehicles for a little bit of variety, but otherwise, you and @Lucky_Strikeboth contributed a lot to the maps with the flavor objects you helped me with. 🤘🏼🤙🏼 I'll share a video of each of the maps with you when it's all done. 

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51 minutes ago, TheFriendlyFelon said:

Lolol sorry man! I'm going to be releasing the campaign here soon! 

Thanks man! I'm glad you appreciate the amount of time that went into it. I sincerely appreciated the flavor objects you spent time making, so of course I used them in my maps! As a matter of fact, I used all of the civilian vehicles you made in your CMBS flavor objects pack and several of the wrecked military vehicles too. I changed the colors of two of the civilian vehicles for a little bit of variety, but otherwise, you and @Lucky_Strikeboth contributed a lot to the maps with the flavor objects you helped me with. 🤘🏼🤙🏼 I'll share a video of each of the maps with you when it's all done. 

Yes dont worry I will be always on your sides to created news things that come through your head to complete your pictures panoplie...just interesting to have a copy of @Lucky_Strike FOs if you can lend me a link, I will appreciated.

PS what about our friend Lucky ? I dont saw him since...yes since, hope he is well in these brutal world.

Cheers

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1 hour ago, Dr.Hoopenfaust said:

30 minutes in I've noticed RU forces spreading out and maneuvering around me which is great. It becomes ambush vs ambush which makes it very entertaining.

I'm longing for better equipment but it's historical and that's how it goes.

Can't wait to play the rest. I don't understand why we don't have more historical battles in CMBS since it's so relevant.

YESSS. I'm glad you're enjoying it! That makes all the time I've spent working on this worth it. I spent a lot of time on that scenario making sure it was as accurate as I could make it and but still fun to play.

I actually have a Ukrainian pen pal who I found while doing research for the campaign who helped me out with the actual chain of events in the battle for Hostomel and did some face time videos with me showing me around Hostomel after she returned to town the first time in May/June. She left again after Russia started bombing the power grid heavy in the late summer and she's living in Germany now, but she Her house is a Landmark in the Hostomel map. Lol

As far as equipment goes, it doesn't get much better in the rest of the scenario, but you are correct about it being historical. Personally, I think the battles for Hostomel, Irpin, and Bucha are really impressive because of the equipment and training disparity between the Ukrainians and the Russians, so I did my best to model that accurately. Not sure how much you know about it, but Hostomel airport and the three towns I mentioned above were basically defended by civilian volunteers with a small number of special forces and national guard leading them and calling in supporting fires. The fact that armed civilians decimated the "elite" 31st Air Assault Brigade and managed to stop the Russians from capturing Kyiv in the first week was is really impressive in my book, so I made a campaign that focuses heavily on that. 

I agree, it is weird there aren't more scenarios about Modern Ukraine given the current circumstances, but it seems like most of the people who play CM and make scenarios are all long term players of the game who prefer WW2 titles, whereas I found these games BECAUSE of the current war in Ukraine. My thinking is that the game is pretty niche, and most of the people who would have played it already have and burnt out due to the lack of meaningful improvements from the game creators. that's just my opinion though.

 

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30 minutes ago, JM Stuff said:

Yes dont worry I will be always on your sides to created news things that come through your head to complete your pictures panoplie...just interesting to have a copy of @Lucky_Strike FOs if you can lend me a link, I will appreciated.

PS what about our friend Lucky ? I dont saw him since...yes since, hope he is well in these brutal world.

Cheers

I appreciate that! I may have one final request. Let me get home from work and I'll message you directly. You are the man. 🤘🏼

Which flavor objects are you asking for? He made me a custom radio tower and 12 garage doors. I posted the garage doors in a post specifically for them, but I can send you those in a link if you'd like! 

As far as Lucky goes, I am not sure what happened to him, my friend. I've been a little worried about him as well. Haven't heard from him since a few days before Christmas and I know he had some personal stuff going on. I may see if I can find a way to get ahold of him using the information I know about him just to make sure he's ok. 

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15 minutes ago, TheFriendlyFelon said:

I appreciate that! I may have one final request. Let me get home from work and I'll message you directly. You are the man. 🤘🏼

Which flavor objects are you asking for? He made me a custom radio tower and 12 garage doors. I posted the garage doors in a post specifically for them, but I can send you those in a link if you'd like! 

As far as Lucky goes, I am not sure what happened to him, my friend. I've been a little worried about him as well. Haven't heard from him since a few days before Christmas and I know he had some personal stuff going on. I may see if I can find a way to get ahold of him using the information I know about him just to make sure he's ok. 

Send you a pm to dont disturb on your thread !

Cheers

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On 1/20/2023 at 2:24 AM, Dr.Hoopenfaust said:

Just went through this scenario (played a good 30 minutes). Such a great map. Immersive and well planned out. 

I will play it through this weekend. @Combatintman is the go to member for maps & scenarios so what ever he says go with it.

 

High praise indeed ... you wouldn't be saying that though if you knew the head scratching that is going on right now over some of the scenarios I'm doing for the official titles.  I've always said that my work is fairly meat and potatoes stuff and I generally make sure I limit my ambition to what is easily achievable in the editor which saves a lot of heartache and I think trips up many newcomers to scenario design.  There are better scenario designers out there for sure such as @benpark, @George MC, @MOS:96B2P and @Pete Wenman to name a few.  The advice I've given to @TheFriendlyFelon (who I owe an email or two when I've got time) was pretty simple stuff and really all his concept needed was a second pair of eyes to help him over a mental block for one of the scenarios in the campaign.  Whatever the final campaign looks like will I'm sure prove enjoyable and interesting, the work he has done is of an exceptional standard for a newcomer to the game.  I certainly didn't have to tell him how to make maps which is one of my strengths.

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Finished with a tactical loss because I didn't move my troops to the occupy zones but there wasn't really much left but a few squads of RU forces. Once the SF showed up I got a bit of confidence as I took a beating from the main hanger battle, but managed to attrit the enemy except for some squirters who ambushed my forces later.

Sneaky how RU forces set up perfect AT ambushes once I got full reinforcements. Got sloppy and cocky.

Really enjoyed this. Much appreciated. I cannot wait for the campaign. (hopefully we get to ambush tank columns)

@Combatintmanstill think your Relief of Joker is the best scenario made. I must have played that 30 times with different outcomes each time. Luck plays a big part :) 

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20 hours ago, JM Stuff said:

Send you a pm to dont disturb on your thread !

Cheers

You're not disturbing anything bro, but sounds good. I will message you back.

 

11 hours ago, Combatintman said:

High praise indeed ... you wouldn't be saying that though if you knew the head scratching that is going on right now over some of the scenarios I'm doing for the official titles.  I've always said that my work is fairly meat and potatoes stuff and I generally make sure I limit my ambition to what is easily achievable in the editor which saves a lot of heartache and I think trips up many newcomers to scenario design.  There are better scenario designers out there for sure such as @benpark, @George MC, @MOS:96B2P and @Pete Wenman to name a few.  The advice I've given to @TheFriendlyFelon (who I owe an email or two when I've got time) was pretty simple stuff and really all his concept needed was a second pair of eyes to help him over a mental block for one of the scenarios in the campaign.  Whatever the final campaign looks like will I'm sure prove enjoyable and interesting, the work he has done is of an exceptional standard for a newcomer to the game.  I certainly didn't have to tell him how to make maps which is one of my strengths.

Thank you very much! Coming from an experienced scenario designer and map maker, that's a huge compliment. 🙏🤘 I will be the first to admit, I tend to get myself stuck because I over-complicate things or have trouble looking at a concept from a different perspective to see what needs to be done to make it work. That being said, the second pair of experienced eyes that you provided was extremely helpful and got things moving in the right direction again. Thank you! 
I think map-making is also one of my strengths. I will give my career credit for that. I owned and operated an excavation company for a few years and got really good at mapping and design thanks to custom "design-build" earthwork projects I did for some of my clients in the mountains where I live. Combat Mission map making is one of the rare times my career, interests, and hobbies all kind of came together.

 

 

3 hours ago, Dr.Hoopenfaust said:

Finished with a tactical loss because I didn't move my troops to the occupy zones but there wasn't really much left but a few squads of RU forces. Once the SF showed up I got a bit of confidence as I took a beating from the main hanger battle, but managed to attrit the enemy except for some squirters who ambushed my forces later.

Thanks for the breakdown! I appreciate you letting me know how it played out. Do you think I need to make it more clear that the player should recapture the terrain objectives in the briefing?

 

3 hours ago, Dr.Hoopenfaust said:

Sneaky how RU forces set up perfect AT ambushes once I got full reinforcements. Got sloppy and cocky.

Really enjoyed this. Much appreciated. I cannot wait for the campaign. (hopefully we get to ambush tank columns)

I made an educated guess about where a Blue player would attempt to enter the airport with their reinforcements... I'm happy to hear I was correct 😂 Fun fact: The ATGM teams "land" at the beginning of the scenario with the first wave of VDV forces and get into position over the course of the scenario. I didn't "cheat" and have them appear there at any particular time. 

Thank you again. I'm really really happy you enjoyed it. It took a lot of work to get that scenario how I wanted it. I don't want to give TOO much away, but I think your hopes for the campaign might come true. ;) If you're familiar with the real life Battle Of Hostomel, you've likely seen the photos of some unfortunate VDV fellows who met their untimely demise during an ambush in Hostomel. You may get an opportunity to recreate that, assuming you don't lose too many guys in the scenarios leading up to it.

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