Aragorn2002 Posted June 9, 2022 Share Posted June 9, 2022 Is it possible to make a scenario with German paratroopers fighting Italian soldiers? And how does that work in the editor? I would like to make a scenario about the fighting in Monterotondo in September 1943. And perhaps also the raid to free Mussolini. 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted June 9, 2022 Share Posted June 9, 2022 I believe it is, as long as the forces you want on either side are available in the game/time period. From memory it's a trick to select two Axis or two Allied forces but switch one to the other side before doing the second. That's sounds as clear as mud, so someone like our friend @kohlenklau will probably need to correct me. 1 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 9, 2022 Author Share Posted June 9, 2022 (edited) 1 hour ago, Vacillator said: I believe it is, as long as the forces you want on either side are available in the game/time period. From memory it's a trick to select two Axis or two Allied forces but switch one to the other side before doing the second. That's sounds as clear as mud, so someone like our friend @kohlenklau will probably need to correct me. Thank you, Vacillator, that's quite clear. I will await Kohlenklau's comment, but yours is also good, I think. @kohlenklau Edited June 9, 2022 by Aragorn2002 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted June 9, 2022 Share Posted June 9, 2022 1 hour ago, Aragorn2002 said: Thank you, Vacillator, that's quite clear. I will await Kohlenklau's comment, but yours is also good, I think. @kohlenklau In the editor, under the Mission menu is the data tab. At the bottom of the data tab is the force vs force selection. Set this to Axis vs Axis and you will be good to go. 2 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 9, 2022 Author Share Posted June 9, 2022 5 minutes ago, Heirloom_Tomato said: In the editor, under the Mission menu is the data tab. At the bottom of the data tab is the force vs force selection. Set this to Axis vs Axis and you will be good to go. Superb, thank you! 0 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted June 9, 2022 Share Posted June 9, 2022 5 hours ago, Heirloom_Tomato said: In the editor, under the Mission menu is the data tab. At the bottom of the data tab is the force vs force selection. Set this to Axis vs Axis and you will be good to go. That's even easier - perhaps I was thinking of a situation where you want for example a captured panzer in amongst your GIs? 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted June 9, 2022 Share Posted June 9, 2022 21 minutes ago, Vacillator said: That's even easier - perhaps I was thinking of a situation where you want for example a captured panzer in amongst your GIs? It is the same process. Pick your forces as Axis vs Allies. You then set it to Axis vs Axis, select your captured asset, and then set it back to Axis vs Allies. 1 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted June 9, 2022 Share Posted June 9, 2022 (edited) 23 minutes ago, Heirloom_Tomato said: It is the same process. Pick your forces as Axis vs Allies. You then set it to Axis vs Axis, select your captured asset, and then set it back to Axis vs Allies. Nice, thanks for your clarification . Hopefully Jacob can proceed - @Aragorn2002 I'm happy to be a play-tester or a PBEM opponent if it helps. Edited June 9, 2022 by Vacillator 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 9, 2022 Author Share Posted June 9, 2022 4 minutes ago, Vacillator said: Nice, thanks for your clarification . Hopefully Jacob can proceed - @Aragorn2002 I'm happy to be a play-tester or a PBEM opponent if it helps. I'll keep that in mind, Tim. Thank you. 1 Quote Link to comment Share on other sites More sharing options...
Malaspina Posted June 16, 2022 Share Posted June 16, 2022 On 6/9/2022 at 11:41 AM, Aragorn2002 said: And perhaps also the raid to free Mussolini. Great ideas! Check out my "Rescuing Mussolini" scenario somewhere on the Internets. My one and (for now) only attempt at a full-fledged scenario. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 16, 2022 Author Share Posted June 16, 2022 30 minutes ago, Malaspina said: Great ideas! Check out my "Rescuing Mussolini" scenario somewhere on the Internets. My one and (for now) only attempt at a full-fledged scenario. Do you happen to have a link, Malaspina? 0 Quote Link to comment Share on other sites More sharing options...
Malaspina Posted June 16, 2022 Share Posted June 16, 2022 Hi Aragorn, Here you go. Found it on FGM Scenario Depot III and another site called Leslie software (don't know if this one is still active though) https://www.thefewgoodmen.com/tsd3/wpfb-file/rescuing-mussolini-rar/ I might be "releasing" something else where I'm using @kohlenklau's and @boygarvin's mods as soon as I've finished testing ... soon enough Cheers! 1 Quote Link to comment Share on other sites More sharing options...
slysniper Posted December 11, 2022 Share Posted December 11, 2022 When creating scenarios, not only can you maniputate forces you are allowed to select by changing (who is fighting who) as mentioned here, Which I have done multible times. but You can also change the date of a scenario to select forces available from another date period and then change it back to the present date you are wanting to use. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted December 12, 2022 Author Share Posted December 12, 2022 On 6/16/2022 at 3:03 PM, Malaspina said: Hi Aragorn, Here you go. Found it on FGM Scenario Depot III and another site called Leslie software (don't know if this one is still active though) https://www.thefewgoodmen.com/tsd3/wpfb-file/rescuing-mussolini-rar/ I might be "releasing" something else where I'm using @kohlenklau's and @boygarvin's mods as soon as I've finished testing ... soon enough Cheers! Dear Malaspina. I apologise for my late reaction. It has been a very chaotic year for me, due to sickness of my parents and such. So I lost track sometimes and neglected to react on time. Trully sorry about that and thanks for the link. Also looking forward to more of your work. 0 Quote Link to comment Share on other sites More sharing options...
Malaspina Posted December 12, 2022 Share Posted December 12, 2022 @Aragorn2002, No worries! Wasn't really expecting a reply. Stay strong. Hope everything goes well. Best of wishes! 1 Quote Link to comment Share on other sites More sharing options...
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