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Disappearing weapons in Online Play


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I regularly play network games of Combat Mission via Hamachi. My friends and I have frequently noticed infantry weapons disappearing, seemingly at random, from a small fraction of units between turns. The weapons in question are usually light machine guns, rocket launchers or rifles. The weapon disappears from the unit's inventory, and the model also disappears, leaving the infantryman empty-handed or holding his sidearm. This typically affects individual weapon teams, or one or two members of a squad. 

This bug seems to happen during the first turn of the match, and only affects the player who is not hosting the game. I have experienced it in CMCW, CMBS, and CMSF2. I suspect it is a netcode issue.

I realize most of the playerbase uses PBEM, but I hope it will be possible to resolve this bug so we can continue playing network games.

 

 

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21 hours ago, KungFuTreachery said:

I regularly play network games of Combat Mission via Hamachi. My friends and I have frequently noticed infantry weapons disappearing, seemingly at random, from a small fraction of units between turns. The weapons in question are usually light machine guns, rocket launchers or rifles. The weapon disappears from the unit's inventory, and the model also disappears, leaving the infantryman empty-handed or holding his sidearm. This typically affects individual weapon teams, or one or two members of a squad. 

This bug seems to happen during the first turn of the match, and only affects the player who is not hosting the game. I have experienced it in CMCW, CMBS, and CMSF2. I suspect it is a netcode issue.

I realize most of the playerbase uses PBEM, but I hope it will be possible to resolve this bug so we can continue playing network games.

 

 

My fist guess would be that something is funky with someone's installation. I see this with people who are missing a brz file and/or have a mod that isn't playing nice. Next time you see this compare the content of each other's Data folders. It wouldn't surprise me if someone was missing something....or had something extra in their folder.

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  • 1 year later...

This is very easy to reproducere in any of the combat mission games:

Just did quick test in red thunder:

2-player-tcp-lan-game:

Host: buy anything

Client buy: some infantry, buy some trucks and or halftrack.  In setup place infantry inside truck. 

After first round, the client infantry loose weapons (see picture). 

It is wrecking the tcp playmode. Please fix

 

 

IMG_20230215_111004_50.jpg

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