E5K Posted June 11, 2021 Posted June 11, 2021 Why do mortars and Arty. take longer to call in with CW than ww2 ? 0 Quote
Megalon Jones Posted June 11, 2021 Posted June 11, 2021 Electronic warfare is being employed by both sides. There is probably enough electromagnetic noise in the atmosphere to cook a steak. The EW settings are set by the mission parameters done by the mission designers. 0 Quote
MikeyD Posted June 11, 2021 Posted June 11, 2021 I'm not seeing a significant difference. On map US mortars integral to the TO&E take 3 minutes to call in. Off map mortars purchased separately take 4 or 5. So its all about battalion chain of command. Then again I play Warrior and avoid Elite and Iron simply to avoid the extended waits for artillery 1 Quote
Howler Posted June 11, 2021 Posted June 11, 2021 52 minutes ago, MikeyD said: Then again I play Warrior and avoid Elite and Iron simply to avoid the extended waits for artillery I wasn't aware of a difference in wait times. I thought all three used realistic wait times. Was this changed recently? 0 Quote
womble Posted June 12, 2021 Posted June 12, 2021 10 hours ago, Howler said: I wasn't aware of a difference in wait times. I thought all three used realistic wait times. Was this changed recently? Nope. It's the primary concrete difference in performance between the various "difficulty levels" and always has been. It's the only justification for referring to those levels as "difficulty", really, and only then if you consider that lightning quick arty response times help a human player more than an AI, which is questionable. 0 Quote
Howler Posted June 12, 2021 Posted June 12, 2021 6 hours ago, womble said: Nope. It's the primary concrete difference in performance between the various "difficulty levels" and always has been. It's the only justification for referring to those levels as "difficulty", really, and only then if you consider that lightning quick arty response times help a human player more than an AI, which is questionable. I'm not sure I follow; are you saying that Elite/Iron don't use 'realistic' wait times? I thought once someone played on 'Warrior' the only difference was the amount of 'spotting' information provided. With 'Iron' requiring friendlies to also be 'spotted'. 0 Quote
Howler Posted June 12, 2021 Posted June 12, 2021 I have and do. That's why I asked if this was changed in CW. Thank you @Combatintman for confirming that these levels haven't changed in CW. 0 Quote
E5K Posted June 12, 2021 Author Posted June 12, 2021 So I did a test- CW - QB - Warrior setting. With my best FO and with the BN. commander standing next to him the best I could get. On map 60 and 81 Mortars 8 Mins. Off map 60 and 81 mortars 19 Mins. Off map 155SP 25 Mins. Off map 8 inch 26 Mins. Then I tried it on Elite There was no change. These numbers are slower than most ww2 numbers. My question is why. 0 Quote
E5K Posted June 12, 2021 Author Posted June 12, 2021 GKenny Thats a good point All set to strong 0 Quote
Gkenny Posted June 12, 2021 Posted June 12, 2021 Just now, E5K said: GKenny Thats a good point All set to strong That is why. 1 Quote
E5K Posted June 12, 2021 Author Posted June 12, 2021 Thank you GKenny ILL have to play around with that setting and see what I can come up with. 0 Quote
E5K Posted June 12, 2021 Author Posted June 12, 2021 Just tested EWS set at none. Brought numbers down to 4 or 5. Thanks again 0 Quote
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