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Soviet Smoke

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Not really much that's conceptually different. The Soviet method characterised smoke into three types of mission - blinding, camouflaging, and decoy.

The first is used on the enemy to shape the battlefield (you see a good example of this in the first Tutorial missions, as you block out the wings, limit the battle to the centre and create your own local superiority there.

The second is used on yourself to gain freedom of movement, concealing your own movements and shaping the terrain to suit.

The last is used to deceive the enemy to the main point of attack - in CM that's limited to a human opponent, but can firmly be useful in that role.


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