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Ord. firing HEAT iso HE in Area fire


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Had the British howitzers in Lonsdale's Block fire their HEAT ammo when ordered to fire Area Fire. It should default to HE, since HEAT is far more valuable and likely to be sorely missed when actually needed!

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  • 1 month later...

I can see where the 'having one in the chamber' or morale could be factors, but I think, when combined with the earlier behaviour of wasting HEAT on area fire, this should probably be, at least checked. I can attach the games file if needed.

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On 5/1/2021 at 11:33 PM, MikeyD said:

I don't know if this is true or not, but I've heard people say 'it already had that round chambered' when they see a tank do a quick-draw against another tank and fire an odd round. I don't know how legitimate that is.

Gunner, PC, Fire fire HEAT. Says...gunner there's a PC over there, fire at it (with whatever is loaded) the second fire command is to the loader AND gunner. Loader what round to load next and for the gunner to index HEAT.

Edited by Attilaforfun
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There was a chart circulating around that showed the first tank to get a round off had a much higher chance of surviving than the tank that fired second, especially against a T62's flat-trajectory APFSDS round.. In late WWII US tankers became quick-draw specialists, often operating with one round loaded, a second in the loader's arms and a third held between his knees for a quick 'BAM! BAM! BAM! Russian tanks were at a disadvantage in this regard. The vehicles were so low-slung that there was a real danger of striking the terrain with the cannon barrel while moving. So they were forbidden to be driven with a round up the spout.

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16 minutes ago, MikeyD said:

There was a chart circulating around that showed the first tank to get a round off had a much higher chance of surviving than the tank that fired second, especially against a T62's flat-trajectory APFSDS round.. In late WWII US tankers became quick-draw specialists, often operating with one round loaded, a second in the loader's arms and a third held between his knees for a quick 'BAM! BAM! BAM! Russian tanks were at a disadvantage in this regard. The vehicles were so low-slung that there was a real danger of striking the terrain with the cannon barrel while moving. So they were forbidden to be driven with a round up the spout.

I'm not sure about the Russian tank lore, because they would notoriously drive into battle just banging away from their T34's, et al, despite not having any gyro-stabilzation or ability to aim worth a flip, but it did at least have the potential to produce a prodigious amount of fire superiority. The Germans were always bemused by it, since they rarely, actually hit anything, but there was no denying it's having a certain physiological effect on attacker and defender alike either!

Just to reiterate from the original post, this same gun just got through wasting HEAT ammo on area fire that I ordered to suppress an infantry gathering, so it begs the question whether there's a backwards ammo-selection bug therein, since if the 'last round' theory were to hold true, they should have fired another HEAT!

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