Jump to content

About the system of the Occupy issue?


Recommended Posts

I wonder if there any details about the Occupy trigger? is there anything else beside make your men inside?

I heared about that there is a additional rules about determing whether your troops have enough firepower or manpower to occupy the area something.

Thanks for answering!

Link to comment
Share on other sites

33 minutes ago, AnnRayTac15 said:

 is there anything else beside make your men inside?

No not for the occupy TRIGGER but when used as an occupy OBJECTIVE you need to make sure no enemy units are left inside the objective area in order to score the points for that objective.

37 minutes ago, AnnRayTac15 said:

I heared about that there is a additional rules about determing whether your troops have enough firepower or manpower to occupy the area something.

This is so far only a wished for feature and not currently in the game. To one day get a feature like this would however be most welcome...hopefully we will get it one day (soon 😎).

 

Link to comment
Share on other sites

5 hours ago, AnnRayTac15 said:

Occupy trigger

Occupy objectives and triggers use the same way of painting the 2D map. But triggers are only for causing an action of troops when their opponent enters the painted area and that way triggers, or causes, the action of the troops to happen.

But as mentioned by RepsolCBR above, it would be great to have a required minimum amount of troops or vehicles to stay on an occupy objective for it to count as secured.

Edited by BornGinger
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...