JulianJ Posted February 23, 2021 Share Posted February 23, 2021 Here is Umlaut's guide to making flavor objects. I've just uploaded it to mediafire so here it is for you all if you need this exceptionally useful and simple process. http://www.mediafire.com/file/0g35it41bg7sskz/Adding+Extra+Flavor+Objects.doc/file 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 20, 2023 Share Posted February 20, 2023 @JM Stuff Hey JM, this document explains what I told you about renaming for the new flavor object's texture bmp file. See page 4-7 for more details. 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted February 21, 2023 Share Posted February 21, 2023 14 hours ago, kohlenklau said: @JM Stuff Hey JM, this document explains what I told you about renaming for the new flavor object's texture bmp file. See page 4-7 for more details. Yes I saw this, so you don't have to explain it, is easy to understand now, and more useful, but thanks to your devotion Phill. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 21, 2023 Share Posted February 21, 2023 2 minutes ago, JM Stuff said: so you don't have to explain it give it a try! 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted February 21, 2023 Share Posted February 21, 2023 (edited) 16 minutes ago, kohlenklau said: give it a try! I think I have already a good base of the first pages of the manual, with the flavours creation... Just learn how to renamed it ! We are never too old to learn... Onkle Phill. I mean Uncle. Edited February 21, 2023 by JM Stuff 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 21, 2023 Share Posted February 21, 2023 @JM Stuff I have changed the bin 4 mdr file to look for r-35-huwa and not r-35-hull. I then went and modded r-35-huwa to have heart symbol and different camo. I will do A DIFFERENT camo for bin 5 and bin 6 using r-35-huwb and r-35-huwc 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted February 21, 2023 Share Posted February 21, 2023 1 hour ago, kohlenklau said: @JM Stuff I have changed the bin 4 mdr file to look for r-35-huwa and not r-35-hull. I then went and modded r-35-huwa to have heart symbol and different camo. I will do A DIFFERENT camo for bin 5 and bin 6 using r-35-huwb and r-35-huwc Yes Phill I like the emblem on the french vehicle with as or pique or whatever from game cards, and I was thinking to make différents textures but, this cost time... this system work by wrecks, and this is nice to see the result, because we are working on différents files I. e., bin 4,5,6 but will be also working by normal moving vehicles ? I don't remember exactly but I think you, were making this experience on vehicles in Africa, but I wasn't interrested on the moment. If this work we can created différents platoons with emblems signs and différents number i.e. 103 104 105 or 103 104 and 207 on the turrets, the 207 will be from another platoon for exemple? 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted February 21, 2023 Share Posted February 21, 2023 7 minutes ago, JM Stuff said: also No, it doesn't work for the regular units 0 Quote Link to comment Share on other sites More sharing options...
JM Stuff Posted February 21, 2023 Share Posted February 21, 2023 13 minutes ago, kohlenklau said: No, it doesn't work for the regular units So sadly, is like the rest of the files mdr in CM except (FO), you can only use it one time... thanks. 0 Quote Link to comment Share on other sites More sharing options...
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