Grisha Posted February 20, 2021 Share Posted February 20, 2021 Not sure how these refinements to Soviet operational art will pan out in a strictly small unit tactical game, but It should be fun making scenarios in mind that focus on OMGs. Just don't forget Soviet development of operational art was at its apex in the 1980s, something the Red Army had been working on for 60 years at that point. Back during WWII the Red Army could only dream of vertical envelopment, but by the 1980s it was a reality. 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted February 20, 2021 Share Posted February 20, 2021 It will be all in the briefing narrative and the premise of a given scenario/campaign - OMGs comprise the same tactical groups of tanks, AFVs engineers and guns that you see in the forward echelons at the end of the day when you boil it down. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted February 21, 2021 Share Posted February 21, 2021 I suspect that once the game is out the development of user made campaigns for CMCW will be pretty awesome. Too many of us have grown up immersed in this stuff. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted February 22, 2021 Share Posted February 22, 2021 8 hours ago, sburke said: I suspect that once the game is out the development of user made campaigns for CMCW will be pretty awesome. Too many of us have grown up immersed in this stuff. Once a few modules are out, I'd expect it to go bonkers.....So much potential! 0 Quote Link to comment Share on other sites More sharing options...
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