John1966 Posted November 7, 2020 Share Posted November 7, 2020 Well I know it means they won't fire. I've seen them intermittently greyed out when the gunner says "loading". But had one the other day where the MA and MGs were greyed out. Both had a green splodge under the spanners. Both had ammo. And despite crew casualties, the gunner was OK. Not seen that before. Is it telling me the gunner can't load it on his own? What about the MG? 0 Quote Link to comment Share on other sites More sharing options...
Howler Posted November 8, 2020 Share Posted November 8, 2020 (edited) Grey means reloading and temporarily unavailable while doing so. Mind you, when crew is missing, temporarily may take longer if ever. Edited November 8, 2020 by Howler 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 8, 2020 Author Share Posted November 8, 2020 3 hours ago, Howler said: Mind you, when crew is missing, temporarily may take longer if ever. Well in the example from the OP that caused me to post, the guns were greyed out for at least 10-15 turns (until the game ended). But I think the normally 5-man crew was down to three. One was the gunner but all it said in the bottom left thing (whatever we call it) was "spotting". I don't think he was bothering anymore. 0 Quote Link to comment Share on other sites More sharing options...
Freyberg Posted November 8, 2020 Share Posted November 8, 2020 18 hours ago, John1966 said: Both had a green splodge under the spanners. Both had ammo. And despite crew casualties, the gunner was OK. Not seen that before. Is it telling me the gunner can't load it on his own? What about the MG? What other damage was there? If both the cannon and the Co-ax are greyed out, it suggests damage to the turret controls. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 8, 2020 Author Share Posted November 8, 2020 2 minutes ago, Freyberg said: What other damage was there? I think the radio may have been out. Is there a splodge for turret controls? I'd assume that if it couldn't fire, you'd get a red splodge (or whatever colour it is) for the guns themselves. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted November 8, 2020 Share Posted November 8, 2020 30 minutes ago, John1966 said: Is there a splodge for turret controls? Depends on the vehicle. Also the wording can vary some. It sometimes says Wpn Controls. What vehicle is it? 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 8, 2020 Author Share Posted November 8, 2020 12 minutes ago, MOS:96B2P said: What vehicle is it? Churchill. Forget the mark but the 75mm variety. Pretty sure the Wpn Controls splodge was green (or at least I didn't notice if it wasn't). Think the radio was the only thing that wasn't. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 8, 2020 Author Share Posted November 8, 2020 Actually, I had a save. Churchill VI Radio damaged (but not red), optics out (red). Everything else is green (including weapon controls). Thought it could still fire inaccurately with broken optics (especially the MG). Curiously, it can still target smoke. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 9, 2020 Author Share Posted November 9, 2020 Just had it happen again in another game. Churchill V(?), the 95mm one. Optics damaged but still working (yellow splodge), down to three crew, one of whom is the gunner. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 9, 2020 Author Share Posted November 9, 2020 I also note this one can also still target smoke. This is odd. Don't they use their MA to do that? 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted November 10, 2020 Share Posted November 10, 2020 Sounds like a bug to me. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 10, 2020 Author Share Posted November 10, 2020 24 minutes ago, Bulletpoint said: Sounds like a bug to me. You'd think it'd have been spotted by now if it was. I'm thinking that it's to do with a 5-man crew being reduced to three. That, at least, is fairly unusual. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted November 10, 2020 Share Posted November 10, 2020 (edited) 9 minutes ago, John1966 said: You'd think it'd have been spotted by now if it was. I'm thinking that it's to do with a 5-man crew being reduced to three. That, at least, is fairly unusual. Missing crewmembers can cause weapons to become unavailable. Edited November 10, 2020 by Bulletpoint 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 10, 2020 Author Share Posted November 10, 2020 2 minutes ago, Bulletpoint said: They literally have a list of 10,000 issues that people have spotted. Is this one? Not seen it mentioned. Funny it's come up in two consecutive games but I've never seen it before though. Annoying as effectively I'm a tank down. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted November 10, 2020 Share Posted November 10, 2020 Just now, John1966 said: Is this one? Not seen it mentioned. Funny it's come up in two consecutive games but I've never seen it before though. Annoying as effectively I'm a tank down. I wouldn't know. I don't have access to their bug log... actually I have no affiliation with BFC at all. Crew can switch places to a certain extent to keep the vehicle fighting, but there's a limit. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 10, 2020 Author Share Posted November 10, 2020 2 minutes ago, Bulletpoint said: Crew can switch places to a certain extent to keep the vehicle fighting, but there's a limit. Well both tanks have a gunner listed. But, of course, I've no idea if he's the original gunner. Perhaps he hasn't had the training... 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted November 10, 2020 Share Posted November 10, 2020 2 hours ago, John1966 said: Well both tanks have a gunner listed. But, of course, I've no idea if he's the original gunner. Perhaps he hasn't had the training... Gunner just means that the guy is manning one of the guns. I think what happens is that the game assumes one guy can only man one gun. So he will man the biggest gun left, which will be the main gun. Leaving the MGs greyed out. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 11, 2020 Author Share Posted November 11, 2020 8 hours ago, Bulletpoint said: Leaving the MGs greyed out. And the MA itself. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted November 11, 2020 Share Posted November 11, 2020 3 hours ago, John1966 said: And the MA itself. MA = Main Armament = Main Gun? If so, I think it sounds strange that it got greyed out if three crew are still active. 0 Quote Link to comment Share on other sites More sharing options...
John1966 Posted November 11, 2020 Author Share Posted November 11, 2020 8 hours ago, Bulletpoint said: MA = Main Armament = Main Gun? Yes. Main Armament. And yes, it is strange that the MA and MGs won't work when someone is listed as a gunner. If there was only a driver left, I'd understand. If a 3-man crew is less efficient, I'd understand. But I can't work out why the operable guns are inoperable. Why is anyone even listed as the gunner? He might as well man the radio (if it's working). 0 Quote Link to comment Share on other sites More sharing options...
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