markshot Posted October 1, 2020 Share Posted October 1, 2020 It seems that all plans are strictly linear: * You can control when an order executes by trigger. * You can control when an order executes by time. But there are no branching or case orders. And, of course, if one had branching or case orders, then one would likely include random factor as being one of the conditions. So for example, IF ARMOR(AREA(5)) THEN EXECUTE ORDER 10 ELSE EXECUTE ORDER 20 ENDIF Just curious. Thanks. PS: I now see how you can have units on the map without the chain of command required. You simply put them in reinforcement group that never actually shows up. The explains why Bn is missing from of the scenarios. 0 Quote Link to comment Share on other sites More sharing options...
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