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[CMBN]Spotting markers are jumping around, if a unit is selected

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recently I wanted to play CMBN again (latest Patches/Frameworks), but this issue makes it kinda unplayable. If I do not select any of my units, the spottingmarkers (like the "?") are relativly stable (as one would expect). But if I select a unit of mine (to see what they "know") , these spottingmarkers keep jumping around very frequently (like 25Hz or something). I dont have this kind of issue with CMSF2 with the latest patches (and Framework).

Im sorry if this has been discussed before, I couldnt find anything.




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Posted (edited)

No problem. I dont think thats hardware related (still could be) since it works fine in CMSF2.

  • Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
  • NVIDIA GeForce GTX 1660 Ti
  • 16 GB Ram
  • Discspace shouldnt Matter, since it is no difference if I Install it on a "normal" HDD or PCIe SDD
  • Windows 10 V1903

Edit: https://youtu.be/Sofvt2ad5RI not the best video, but you can see the markers at the house (I do not mean the blicking Icon of my troops)

Edited by Ridcully
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  • 2 weeks later...

There's also an issue where spotting markers sometimes get invisible when the camera moves about - depending on its altitude and where it's pointing.

A typical example is that you think a house is clear because the spotting marker disappeared.. but if you raise the camera and turn it a bit, suddenly you see the marker again.

I'm thinking maybe these issues are related.

Edited by Bulletpoint
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