When I was thinking about house rules for quickbattle-setups, I also noticed how many advantages the CM engine seems to give to tanks in the WWII setting, particularly in quickbattles. Let's discuss! Here are the points why I think tanks are overly strong in CM:  broken fortifications (in reality, there was not much a tank could do against infantry in a foxhole/trench, other than trying to "burry" it by spinning around over the foxhole or throwing grenades from hatches; in CM, you can