mjkerner Posted January 30, 2019 Share Posted January 30, 2019 Hi Puje, I'm sorry, I forgot to say what a great map! If you do Zveroboy's compound wall trick and some odd angled ones, it will put it over the top. 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted January 30, 2019 Share Posted January 30, 2019 (edited) Those images really show the clustered layout of the settlements and the way the small semi-enclosed fields are tightly centred on the water source, my own effort (for CM:A) was based on a rather greener area (and a stock map), but the same rules seem to apply, so I applied them. 15 hours ago, mjkerner said: Hi Puje, I'm sorry, I forgot to say what a great map! Me too.....Great work @puje, as suggested, just build a few compounds, maybe add some suitably patterned fields and the job's a good 'un. Edited January 30, 2019 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted February 17, 2019 Share Posted February 17, 2019 (edited) On 1/30/2019 at 6:30 AM, mjkerner said: Pffft! Aerial photos of dull, drab buildings are a dime a dozen. But colorful, strange alien camo, now there's a subject! I resemble that remark! I found myself wondering what that Green Zone would be like to fight through in the wet season, when all those barren watercourses and surrounding fields are inundated (presumably with snowmelt). Also, nice map @puje! Very realistic topography. I can smell the goat dung from here. Edited February 17, 2019 by LongLeftFlank 1 Quote Link to comment Share on other sites More sharing options...
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