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I want to modify the Monte Cassino Campaign as there are is a problem in the second scenario (Can't access big gun battery because no forward observer) .  I used Mike's ScAn_CaDe tool to unpack the scenarios, and made the modifications using the scenario editor.  I then made a new campaign script to create a new campaign using the first scenario as the core unit file.  Unfortunately, this does not seem to work.  The problem is that in the editor it says "core unit" next to the formation, and the unpacker does not seem to make a true core unit file.  I tried making a new core unit file by picking the exact same units and making the names the same, but it still does not work.   

 

Any thoughts?

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1 hour ago, warrenpeace said:

I want to modify the Monte Cassino Campaign as there are is a problem in the second scenario (Can't access big gun battery because no forward observer) .  I used Mike's ScAn_CaDe tool to unpack the scenarios, and made the modifications using the scenario editor.  I then made a new campaign script to create a new campaign using the first scenario as the core unit file.  Unfortunately, this does not seem to work. 

There is not core units file stored in the campaign. The core unit file is used to mark the units that are core fore each scenario.

 

1 hour ago, warrenpeace said:

The problem is that in the editor it says "core unit" next to the formation, and the unpacker does not seem to make a true core unit file.  I tried making a new core unit file by picking the exact same units and making the names the same, but it still does not work.   

 

Any thoughts?

Well that sucks - that was my thought.

 

Do you get the same error? One possible thing you could try is with your core unit file you created go to each scenario and delete the units that came from the core unit file and then re-import the core unit file into each scenario (then delete the ones not used by the scenario and restore the AI groups, units objectives and reinforcements as they originally were). If the references to the core unit are done with some ID or other internal reference then having the names the same might not be enough.

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Just a follow up.  I was able to do the modification I wanted using Steinfische's CombatMissionUniversal Utility.  It stores the extracted files in a temp folder and this allows you to edit them with the scenario editor and repack them.  The only thing you still can't do is modify the core units file itself. 

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