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On 10/11/2018 at 1:24 PM, Mord said:

For all you guys that don't know what a Brown Tail can do, here's a pic of the effect their hairs have on people.

Mord.

I live in Australia. The point is mute. ;)

original-26124-1441648513-11.jpg?downsiz

33 minutes ago, Battlefront.com said:

CMRT's Module should be out way, way before Christmas of next year.  But it's being done largely out of house so the exact timing isn't as in our control as usual.  Which could be a good thing :D

Steve

IIRC, isn't that the sort of what you did for the Market Garden module?

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I don't mind that things are delayed, I mind that the customer base is often left in the dark, often for months on end. This has admittedly gotten much better in the last few weeks, but it has be

Honestly I am so grateful for the reduced price for previous owners of the game. $35 to bring the who deal up to engine 4 is not a bad deal, I mean we're getting on board regular/vehicle mounted morta

Huh? This makes no sense. How did you jump to the conclusion that I was angry with you or anyone else? Sarcasm doesn't = anger. It means I'm tired of waiting for news from you guys and tired of w

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9 hours ago, Ithikial_AU said:

I live in Australia. The point is mute. ;)

Yup.  In Australia you'll be long dead before any rash started to show up :D

9 hours ago, Ithikial_AU said:

IIRC, isn't that the sort of what you did for the Market Garden module?

Sorta.  We had two teams working on artwork (primarily) concurrently, one of which was internal and one of which was external with some extra responsibilities.  In the case of both Battle Packs and now CMRT's Module we're providing the artwork and support, the scenarios/campaigns grunt work and conceptual design is being done externally.  The CMRT Module is a little different in that there's some external artwork being done too.  Basically, we like to stay flexible.

8 hours ago, Aragorn2002 said:

Thanks for scaring the hell out of me, Steve. 😀

;)

Steve

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You know, Steve, it's actually pretty cool when you can come on these forums, and not only talk a little bit about the development stages of a game (when time permits), but simply to shoot the breeze with us from time to time :)

Guys...Your not going to get that from Big Game Developers.

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On 5/31/2018 at 10:06 AM, Battlefront.com said:

Oh! Yes, I forgot to say something specifically about Paradox.  We've long offered a $1 way to change the Paradox version to a Battlefront version.  That option will remain available.  Once you have a Battlefront license key you're good to go.

Save games won't be compatible.  While the game data format has a built-in translator to get the old scenario formats to work, there's no reliable way to do that for save games.

Steve

Hey Steve, regarding the Purchase place  of our Shock Force 1 game. I purchased the game back in 2010 or so through Gamers Gate. I have a valid activation key, a little later that year I bought the Bungle addon pack for the game through BF.com, Is this considered not a valid Key then? Thank you for your help.

-Behemoth

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58 minutes ago, Behemoth said:

Hey Steve, regarding the Purchase place  of our Shock Force 1 game. I purchased the game back in 2010 or so through Gamers Gate. I have a valid activation key, a little later that year I bought the Bungle addon pack for the game through BF.com, Is this considered not a valid Key then? Thank you for your help.

-Behemoth

Steve may or may not see your post here. I recommend opening a support ticket: https://battlefront.mojohelpdesk.com/

They can get you sorted and ready for the new release.

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