What I can I say... we continue to be perfectionists!  Some of you were envisioning us copying and pasting CMSF1 stuff into the current Game Engine 4.  Over and done with within a few months, right?  I think we had a similar concept at first, though a few months was never a realistic timeframe in our minds. Since digging into CMSF1 in detail we found there was a need to redo pretty much everything.  Quite a bit from scratch.  We even violated our original concept of "nothing new for CMSF2 b