Jump to content

Russian / Ukrainian Breaching kits


Recommended Posts

6 hours ago, Ivan Zaitzev said:

Do any Russian / Ukrainian units carry breaching kits?

I was just looking at some Russian mech infantry squads and none of them had breaching kits. I imagine their engineering squads do, but I haven't checked. I'm not familiar with Ukrainian units at all, so can't say about them, but it would not surprise me if they follow the Russian pattern.

Michael

Link to post
Share on other sites

In the army of Russian Federation and Ukraine there are subversive kits, with proper explanation of how to correctly and safely use this kit. They can use not only engineering units.

http://3w.su/weapons4/sz-y.html

http://3w.su/weapons4/sz-136.html

http://3w.su/weapons4/kzy.html

http://3w.su/weapons4/kzk.html

Edited by HUSKER2142
Link to post
Share on other sites

Did a little poking around in game; Russian recon squads have demo charges but no other non-engineer units in either UKR or RUS forces have them in game.

Would be nice if there was MOUT augmented units in their OOB in a future patch/expac. Also, breach kits that could be acquired from vehicles/supply trucks would be a nice addition.

Link to post
Share on other sites
52 minutes ago, TJT said:

Did a little poking around in game; Russian recon squads have demo charges but no other non-engineer units in either UKR or RUS forces have them in game.

Would be nice if there was MOUT augmented units in their OOB in a future patch/expac. Also, breach kits that could be acquired from vehicles/supply trucks would be a nice addition.

Agreed, I generally add at least one breach team per company (per platoon in urban terrain).

Link to post
Share on other sites
12 hours ago, HUSKER2142 said:

In the army of Russian Federation and Ukraine there are subversive kits, with proper explanation of how to correctly and safely use this kit. They can use not only engineering units.

http://3w.su/weapons4/sz-y.html

http://3w.su/weapons4/sz-136.html

http://3w.su/weapons4/kzy.html

http://3w.su/weapons4/kzk.html

Don't really know what are those, but I imagine breaching kits in game are used to represent battering rams, breaching Shotguns and small explosives used to blow knobs and hinges.

I'm wondering if the Russian army has something similar and if it should be added to the game.

Link to post
Share on other sites

I think, that with current behaviour of buildings, democharges gives infantry only problems: the only advantage of democharge is that infantry not needed door to enter building, but it destroy whole section of wall along building side, it reducing building HP and making it easier to demolish (that is bad if you manage to defend inside), democharge will not give any advantage to assault building from outside, just make team, trying to plant it vulnerable for enemy fire from inside (infantry in building already have to big defensive bonus, that makes infantry assault of occupated building something near sacrifice for attackers). 

Link to post
Share on other sites

There are buildings, and there are buildings:

SYwiTb0.jpg

Breaching charges aren't used only for assaulting buildings, but also for creating safe routes of travel through rows of buildings that lie parallel to exposed streets.

PS - It's just occurred to me that the ground floor door in the foreground is almost certainly borked (they don't like diagonal walls near 'em), another tiny tweak to do!  :rolleyes:

PPS - It was.....I fixed it.  ;)

Edited by Sgt.Squarehead
Link to post
Share on other sites
On 10/1/2017 at 6:31 PM, Sorrow_Knight said:

democharge will not give any advantage to assault building from outside, just make team, trying to plant it vulnerable for enemy fire from inside (infantry in building already have to big defensive bonus, that makes infantry assault of occupated building something near sacrifice for attackers). 

I'm not so sure about this. Either I read it somewhere in the manual...or on this forum...but I am thinking that the demo blast also "stuns" the soldiers occupying that floor, and that gives the advantage to the attackers during their assault.

IRL at least, that is how it works...

Link to post
Share on other sites
53 minutes ago, cbennett88 said:

I am thinking that the demo blast also "stuns" the soldiers occupying that floor, and that gives the advantage to the attackers during their assault.

Yes, that is the sort of effect they have.

Edited by LukeFF
Link to post
Share on other sites

Easy enough to test.....Set up a building with no windows or doors and place a friendly unit in it.  Then add an AI controlled sapper team and, using the AI editor, give them an advance command adjacent to the building followed by an assault command into it.  Watch your unit's suppression meter as the AI unit blasts its way in.

 

Edited by Sgt.Squarehead
Link to post
Share on other sites
  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...