Erwin Posted February 25, 2017 Share Posted February 25, 2017 (edited) I just noticed how the Russian TC in a T-34/76 leans to his left in order to see around his hatch. Such a tiny graphical detail, but looks great eye candy. Kudos to whomever did that lovely bit of work. Edited February 25, 2017 by Erwin 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted February 25, 2017 Share Posted February 25, 2017 Oh yes, the first time I saw that I loved it, and still do. 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 25, 2017 Share Posted February 25, 2017 (edited) On a related note; I'm finishing up a Mod that allows Vehicle Crews to duck for an Action Cycle (then pop back up) when receiving enemy fire. This will help prevent some unnecessary Vehicle Crew Casualites from ranging fire, but still vunerable from Close Range or Sniper fire. Edited February 25, 2017 by JoMc67 0 Quote Link to comment Share on other sites More sharing options...
weapon2010 Posted February 25, 2017 Share Posted February 25, 2017 the little fine details mean everything, and theres a lot more of them if you look closley 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted February 25, 2017 Share Posted February 25, 2017 11 minutes ago, weapon2010 said: the little fine details mean everything, and theres a lot more of them if you look closley Yes, you're spot on. I always enjoy those "I've never noticed that before" moments. With the possible exception of when I find a new way to kill my own men. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 26, 2017 Author Share Posted February 26, 2017 23 hours ago, JoMc67 said: On a related note; I'm finishing up a Mod that allows Vehicle Crews to duck for an Action Cycle (then pop back up) when receiving enemy fire. This will help prevent some unnecessary Vehicle Crew Casualites from ranging fire, but still vunerable from Close Range or Sniper fire. I can understand that as eye candy, but can your really affect the programming so that the TC is harder to kill??? 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 26, 2017 Share Posted February 26, 2017 38 minutes ago, Erwin said: I can understand that as eye candy, but can your really affect the programming so that the TC is harder to kill??? sounds like an Ani file hack, oder maybe just a swap. Did something similar for infantry. 0 Quote Link to comment Share on other sites More sharing options...
JoMac Posted February 26, 2017 Share Posted February 26, 2017 53 minutes ago, RockinHarry said: sounds like an Ani file hack, oder maybe just a swap. Did something similar for infantry. Ops..Yeah, I was actually joking around with that side comment Just wish BF would do something so that unbuttoned Crew have a better chance of survival (w/out actually having to fully button up) as they duck around abit against ranging Small Arms, etc (no animation)...This could be in a form of a better savings roll...Ofcourse, I wont start-up the "Bullet Magnet" syndrome debate either...But, anyways. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 26, 2017 Share Posted February 26, 2017 6 hours ago, JoMc67 said: Ops..Yeah, I was actually joking around with that side comment Just wish BF would do something so that unbuttoned Crew have a better chance of survival (w/out actually having to fully button up) as they duck around abit against ranging Small Arms, etc (no animation)...This could be in a form of a better savings roll...Ofcourse, I wont start-up the "Bullet Magnet" syndrome debate either...But, anyways. ok, got it. A nice idea though. 0 Quote Link to comment Share on other sites More sharing options...
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