weapon2010 Posted January 6, 2016 Share Posted January 6, 2016 Why do the icons disappear after set up?I wish they didn't, very hard to find where you placed your mines, not so hard for the TR as it is bright orange. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted January 6, 2016 Share Posted January 6, 2016 Why do the icons disappear after set up?I suppose to reduce visual clutter on the map. Maybe since you don't need to give orders to them, the developers assumed that you wouldn't need to find them in a hurry.Michael 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted January 6, 2016 Share Posted January 6, 2016 Thinking of a possible workaround for scenario makers only: "Fence" your minefields with a worthless, visible to player only objective zone. No use in QB or other missions with free placement of MF´s though.A paint and notes (land marks) layer that can be used during game play would be a nice feature for V4.0. Or switchable MF icons... 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted January 6, 2016 Share Posted January 6, 2016 I often have trouble finding my TRPs. Drop one in the woods and good luck :). I often take a screen shot from camera position 4 or 5 while the icons are still up so I have a fighting chance to find them. 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted January 7, 2016 Share Posted January 7, 2016 I often have trouble finding my TRPs. Drop one in the woods and good luck :). I often take a screen shot from camera position 4 or 5 while the icons are still up so I have a fighting chance to find them.There is a mod somewhere for High Contrast TRPs in neon colors. Very easy to see. 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted January 7, 2016 Share Posted January 7, 2016 There is a mod somewhere for High Contrast TRPs in neon colors. Very easy to see.This one? http://cmmodsiii.greenasjade.net/?p=2283 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted January 7, 2016 Share Posted January 7, 2016 Indeed. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted January 7, 2016 Share Posted January 7, 2016 I could think of a feature that makes TRP´s and Minefields (the signs) highlighted and possibly blinking during the game. Either by key press, or in the case of TRP´s whenever a FO or other high level spotter (BN, Coy HQ) accesses the artillery menu. Basic functionality is already in the game (unit icon highlighting) and some the basic routines just need to be linked to the objects (TRP, Minefield Markers, keys) in question. Beeing not a programmer myseld, it´s likely more easily said than done...as always. 0 Quote Link to comment Share on other sites More sharing options...
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