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Hi folks, one thing that I find very confusing. I've read through the forum and it seems that carriers can launch naval strike missions if they move but they cannot launch intercept missions if they move. Is this the case? If so can I not maintain CAP over a moving carrier? I can understand that a moving carrier may not be able to support long range intercept missions over other friendly units but surely it should be able to defend itself with air cover - but air cover is the intercept mission surely?

Thanks for any advice.

Chris

 

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Hi Chris

It might be best if expecting opposition to send one Carrier in first set to Mixed Mode, this way it can escort its own strike.

Carriers that move cannot Escort friendly air strikes, but they can Intercept to defend friendly units during your opponent's turn, providing they are set to Auto or Intercept.

If you want to attack an enemy held island, and have your air strikes protected by Carrier based fighters, the way I play is to set the carrier that will launch the Fighters to Fighters (Combat Air Patrol), move it towards the target and launch one or two strikes with it.

If the enemy are going to intercept, they will intercept these strikes and hopefully if your fighters are good they will damage the intercepting fighters in the air combat.

Unless the enemy have lots of fighters present, you can now send in subsequent Carriers in Naval/Tactical Mode. Or play it safe with another set of Fighter strikes, or with the next one in Mixed/Mode

Bill

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