Abdolmartin Posted June 25, 2015 Share Posted June 25, 2015 Considering how the more difficult (for US side) scenarios in the game involve a outnumbered US force with nothing more than Stryker infantry against a Russian armoured force, I think the QB prices may need to be slightly adjusted for a somehow more balanced QB gameplay. This is the only way to make things more balanced and fair for the RU side without necessarily diverging from reality (and yes, I do realise that even in reality, the Russians may not have a very big numerical superiority). 0 Quote Link to comment Share on other sites More sharing options...
Sublime Posted June 25, 2015 Share Posted June 25, 2015 ahh idk. the US tanks are pretty damned tough but since ive started almost exclusively been playing Russian stuff in pbem you learn alot and where i was gettng no kills and lucky kills im getting several every game now. like a few brads few abrams and almost all US infantry. Another month i think ill be able to wipe down. its all practice and learning a completely new force. 0 Quote Link to comment Share on other sites More sharing options...
Placebo Posted June 25, 2015 Share Posted June 25, 2015 Considering how the more difficult (for US side) scenarios in the game involve a outnumbered US force with nothing more than Stryker infantry against a Russian armoured force, I think the QB prices may need to be slightly adjusted for a somehow more balanced QB gameplay. This is the only way to make things more balanced and fair for the RU side without necessarily diverging from reality (and yes, I do realise that even in reality, the Russians may not have a very big numerical superiority). Agreed I just started a thread on this same subject 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted June 25, 2015 Share Posted June 25, 2015 Agreed I just started a thread on this same subject QB is the longevity of the game. The scenarios can be balanced by the designer there is no points constraints, but QB you are lumped with what the game gives you. 1 Quote Link to comment Share on other sites More sharing options...
Waltz Posted June 25, 2015 Author Share Posted June 25, 2015 Well I have been playing the Russians a bit more, I have started putting some of the advice given here into practice I will see how it goes but the difficulty curve on the Russians appears a lot steeper than the americans 0 Quote Link to comment Share on other sites More sharing options...
Sublime Posted June 25, 2015 Share Posted June 25, 2015 its incredibly steeper. but dont give up waltz. trust me when you take out an Abrams its VERY rewarding. More tips. In real life BMP equipped units would be vastly stronger than BTR units becuase a human would decide on ATGM use. However of late Ive been toying with BTR 82A tac grps. and each company gets about 10ish ATGMs. Saxhorns and Kornets. If you keep and use all three companies AT element thats a very serious threat to US armor just on numbers alone. Also from now on Imm buyinh BMP 2M. its the only one with citv (dont forget to break up a command squad or make a scout squad to make bmp 'leaders' but BMP2Ms have Kornets as well. Finallu Khrizanthemas. eggshell with a hammer. Even small arms fire is a threat. you want long lines of sight and distance and keyhole positions preferably. Put them in ambush theyll kill abrams 0 Quote Link to comment Share on other sites More sharing options...
Waltz Posted June 25, 2015 Author Share Posted June 25, 2015 Yeah I tried swarming the map in with ATGM's in the two games I have use BTR units, so far they haven't even got a shot off with out dying Hopefully I will have more luck in our next game, now if you would be kind enough to Armour your M1's with the same highly volatile stuff your Russian vehicles are sporting in our old game that would be great. 0 Quote Link to comment Share on other sites More sharing options...
Abdolmartin Posted June 25, 2015 Share Posted June 25, 2015 The primary difference between a BMP-3 and a match is that you carry matches, while a BMP-3 carries you. 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted June 26, 2015 Share Posted June 26, 2015 (edited) Yeah I tried swarming the map in with ATGM's in the two games I have use BTR units, so far they haven't even got a shot off with out dying Hopefully I will have more luck in our next game, now if you would be kind enough to Armour your M1's with the same highly volatile stuff your Russian vehicles are sporting in our old game that would be great. Buy foxholes and trenches for your atgm crews.. Place them at the back of the map to use their range and avoid detection.Use them in houses if using them offensively .. Javelin crews are also spotted easily by t-90AMs at less than 1000 meters Edited June 26, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
Waltz Posted June 26, 2015 Author Share Posted June 26, 2015 The problem I am seeing with most of the tips here is they relie on the terrain either giving you long fields of fire or nicely placed buildings 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted June 26, 2015 Share Posted June 26, 2015 Hmm, let's see some map Waltz, maybe some more ideas of what to do could come out of it. 0 Quote Link to comment Share on other sites More sharing options...
Waltz Posted June 26, 2015 Author Share Posted June 26, 2015 Well lets go with the huge town military outpost one, I am currently defending that in a PBEM, made a few cock ups that my opponent has found but despite having ATGM's all over the shop so far only two have actually managed to get a shot off and they missed 0 Quote Link to comment Share on other sites More sharing options...
Sublime Posted June 26, 2015 Share Posted June 26, 2015 well not all long fields of fire. the key to the tanks for Russians is close range. Close range and preferably from sides. Pleasantly surprised last night. Abrams rolling down a highway kills a T90A another T90A close to it pings it a couple times no penetration Abrams spots and then lower front hull penetration. Cant tell if its definitely KO (i can and will pump rounds into it until it is) but its just sitting there now not moving at all soo.. 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted June 27, 2015 Share Posted June 27, 2015 Well lets go with the huge town military outpost one, I am currently defending that in a PBEM, made a few cock ups that my opponent has found but despite having ATGM's all over the shop so far only two have actually managed to get a shot off and they missed In our game I am using Crack AT-14 teams in pairs. 0 Quote Link to comment Share on other sites More sharing options...
Waltz Posted July 3, 2015 Author Share Posted July 3, 2015 Well I finally got a kill of an M1! It wasn't the crack ATGM teams ambushing ( anything that could hurt an M1 refused to actually hit it) It was a crack T-90 that was running away from some Bradleys that managed to get the kill (While the M1 was distracted shoot at all the APC's yes I was a callous git and left them viable hoping they would give the ATGM teams time to get a shot while getting blown up) I also have put together a wee check list type thing that may be of use to others after constantly getting to the first turn and realizing I have forgotten something crucial. Any suggestions to add to it are more than welcome: Force Selection Do you have enough to deal with heavy armour? (If you do get more overkill is impossible, Russian ATGM's as Crack for all the good it will do) TRP's! AA (Even as the US bring it) FO's (If your Russians you don't have enough, you never bring enough) Air Controllers (As Russians see FO's) Deployment Put the TRP's somewhere sensible where you can't draw line of site easily ATGM's deployed in pairs and for the love of god check there LOS FO's where they can actually do some good (Don't expect their drones to last long) Just check all the sight lines Have you actually scouted the terrain on the line of advance properly Remember woods are not the friend of infantry unless they are really thick Check ALL the sight lines even those ones you are totally sure are fine. 0 Quote Link to comment Share on other sites More sharing options...
Sublime Posted July 3, 2015 Share Posted July 3, 2015 the At13 whilst not as good against the abrams as the kornet can fire semi deployed and also has a 20 second deploy time in buildings. that can be near priceless. and the saxhorn can penetrate abrams with luck or good angles... 0 Quote Link to comment Share on other sites More sharing options...
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