Bud Backer Posted February 27, 2015 Author Share Posted February 27, 2015 I think I figured it out but it does make you think of tanks or something ominous. If you ever do a AAR like this that includes tanks you may find you want to use that sound effect to represent an unseen tank near by. I don't really have an alternative suggestion of the top of my head but I bet some people could throw out a few... For consistencies sake I'll keep using it in this AAR; I'll have to see what I could replace it with if I ever do another. I wanted to represent general action the sounds of non-specific gunfire. That's why I didn't use the "Pop!" graphic as I use that to represent single shots aimed at a target in the scene. 0 Quote Link to comment Share on other sites More sharing options...
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