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New Scenario - Wulf on the Prowl


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wulf_teaser1_zps31843b4a.png
 
"The Allied invasion of Sicily is well underway and the German forces has been more or less overrun by British forces in this sector. A small group of Germans has been isolated behind enemy lines and has for the past few days tried to make their way back to friendly forces. But finding a gap in the allied front without being spotted has proven difficult. The group has moved more or less by night but are now out of food and water and desperately need to make it back. In a final attempt they decide to move in the morning light. In the distance they hear the distinct sound of AA guns, and they spot a Focke-Wulf thundering past overhead. There is a forward observer in the group and luckily - the radio still works.
 
The group decides that the last chance to make it back to their own lines is to try to punch through this AA position and exit to the north. Taking out the position would probably also take the pressure off Luftwaffe in their approach to the airfield in Gerbini."
 
Small fictional scenario. My first try at scenario making. Axis vs. AI only. Requires Gustaf Line.
 
Please PM me feedback.
 
Will wait for the rebuild of the Repository before posting there. You can find it here:
 
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Hello, rocketman...

 

Way to go ! First scenario uploaded :) ....Let there be more...

 

 

I have just started this but one thing that i thought about right away....If you are about to do some tweaking...

 

The attachments of the germans seems a little strange i think ( My personal oppinion...I might very well be wrong though....'m no professinal Soldier...)

 

 

Especially the units that the mortar section HQ commands and the fact that the pioneer Company HQ has no direct attachments in this situation...

 

 

The way i would do it is something more like this....

 

- Keep the FO under the battalion HQ.

- 1st pioneer plt HQ command the 3 squads and ALSO GETS the tankhunter team and one of the snipers...

- The mortar HQ primarely comands the mortar ( mortartteam and ammo bearer) but also gets the MG 34 team for protection.

- The pioneer Company HQ that now has no direct attachments gets the remaining machineguns and the last sniper.

 

This might not be the best set-up either but it would be my suggestion...

 

 

Is this your own map or is it a QB-map ?

 

The briefing look well made....

 

 

I will leave a report when i finished this battle...Maybe i will wait for your new version...

 

Thanks for the scenario ! :)

 

 

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Onej, en go gubbe?

 

Sorry guys for the brief chatter in Swedish.

 

Thanks for the comments. I'm not quite sure how to implement the changes suggested for the HQs and such. Can you move units in the "purchase units" in the editor?

 

I'll probably upload a new version in a few days, so you just might wait unless you are itching to go.

 

It is my own map.

 

Merville Battery for CMBN up next (in about a month) and I have ideas for CMRT as well.

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Can you move units in the "purchase units" in the editor?

 

 

 

Yes you can...

 

 

If you load your scenario into the editor and go to the UNITS TAB (puchase axis)...

 

- Expand the 1st battalion with the + sign on the far left in the right list

 

This will open up and show you the units directly attached to 1st battalion...

 

 

- HQ team

- Kubelwagen

- 1. Company

- FO team

- light machinegun

- light machinegun

 

Left clicking on either 1st battalion or 1st Company will add - A YELLOW ARROW - to the right of that formation-name...

 

This YELLOW ARROW shows where any additional SPECIALIST TEAMS you might want to add to your force will be assigned right now...

 

At this point you will be able assign any specialist team you want from the list on the left to either 1st battalion or 1st Company...

 

 

For example...You now have the FO team and two light machinegun team as well as the 1st Company HQ directly assigned to 1st battalion HQ...

 

 

To have those two light machineguns assigned to 1st Company instead of 1st battalion...

 

DO THIS....

 

- Delet the two light machinegunteams from your list on the right.

- leftclick on the 1st Company in the list to the right...This will put the YELLOW ARROW to the right of 1st Company name....1st Company is now selected for any attachments you might want to give it...

- Buy two new light machinegunteams from the list on the left (make sure that the left list is set to SPECIALIST TEAM and not FORMATIONS) by double leftclicking the light machinegun in that list..

- Do this twice...

 

and now you will have two light machineguns assigned to 1st company instead of 1st battalion...

 

To for example remove the snipers currently asigned to the mortar section HQ...

 

- Expand 1. Company in the list to the right by using the + sign to the left of it...

- Expand the mortar section by clicking the + sign

- delete the two sniper teams

 

....

 

leftclick on the 1st pioneer platoon in the list to the right to move THE YELLOW ARROW behind that

- Buy a new sniperteam from the list on the left....

 

now you have a sniperteam directly assigned to 1st platoon......

 

 

 

I hope this explanation makes some sence....This is really very easy once you get a hang of it....

Edited by RepsolCBR
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You'll always remember your first scenario Joakim...

 

To me scenarios are a bit like women. You wine and dine them and your life revolves around them. 

Finally post them to the repository and slowly sneak out their door in the morning...

"some girl named Wulf called and left a message...she has a bad case of OOB and wonders if you gave it to her...!"

 <post video here of Lynyrd Skynyrd "Free Bird"...>

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