Harsmith Posted October 18, 2015 Share Posted October 18, 2015 Looks great but unfortunately I get a reproducible crash to desktop on executing the first turn of the second mission ( just the preplanned bombardment with no movement orders). might be a windows 10 issue, have lodged ticket with BF. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) PC specs? It is a monster so does your computer have enough grunt to handle it?Edit: Oh and you need everything to play this, a fully up to date 3.0 CMBN copy, all modules and also the Vehicle Pack. Edited October 18, 2015 by Ithikial_AU 0 Quote Link to comment Share on other sites More sharing options...
Harsmith Posted October 18, 2015 Share Posted October 18, 2015 PC specs? It is a monster so does your computer have enough grunt to handle it?Edit: Oh and you need everything to play this, a fully up to date 3.0 CMBN copy, all modules and also the Vehicle Pack.Intel core i7 4790 @ 3.60Ghz, 8MB ram , Nvidia Geforce GTX 960. No tech expert but I would have thought should be enough.Have all modules including VP. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted October 18, 2015 Author Share Posted October 18, 2015 Mmmm yeah should be fine. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted October 18, 2015 Share Posted October 18, 2015 A real masterpiece. Thank you for making it! 0 Quote Link to comment Share on other sites More sharing options...
Harsmith Posted October 19, 2015 Share Posted October 19, 2015 Intel core i7 4790 @ 3.60Ghz, 8MB ram , Nvidia Geforce GTX 960. No tech expert but I would have thought should be enough.Have all modules including VP.Actually, reloaded save from mission 1 end and its working fine. awesome initial bombardment, but I suspect it still wont be nearly enough ! 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted November 4, 2015 Author Share Posted November 4, 2015 Actually, reloaded save from mission 1 end and its working fine. awesome initial bombardment, but I suspect it still wont be nearly enough !Yeah if you are following your orders in the briefings it's more for environmental effect than anything else. Help make the map a cratered moonscape which will become important in later battles in the campaign. Windsor opened with an enormous creeping barrage that was described by some as 'World War 1' like. Wasn't the best option for a late WW2 battlefield but hopefully you're running into that now and trying to overcome it. 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted November 4, 2015 Share Posted November 4, 2015 I'll download this, but I won't be able to start playing it for a while. 0 Quote Link to comment Share on other sites More sharing options...
Harsmith Posted November 4, 2015 Share Posted November 4, 2015 Yeah if you are following your orders in the briefings it's more for environmental effect than anything else. Help make the map a cratered moonscape which will become important in later battles in the campaign. Windsor opened with an enormous creeping barrage that was described by some as 'World War 1' like. Wasn't the best option for a late WW2 battlefield but hopefully you're running into that now and trying to overcome it.Actually found mission one to be fairly straightforward and achieved a major victory with a German surrender. Lead to overconfidence in mission two and received quite a bloody nose before deciding that discretion was the better part of valour and hit ceasefire. Mission three started very well but ended in tears as well, wont post any spoilers but I'm sure as designer you can guess why. Hopefully redeem myself in mission 4. Having a blast with this campaign and strongly recommended it on what I have seen so far. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted November 5, 2015 Author Share Posted November 5, 2015 Mission three started very well but ended in tears as well, wont post any spoilers but I'm sure as designer you can guess why.If it's any consolation in reality it took the Canadians by surprise as well and helped make the southern attack a nightmare scenario. However I think the open terrain and poor planning from higher up was ultimate factors for the outcome on the day. 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted February 9, 2016 Share Posted February 9, 2016 (edited) I know it's been a while, but I'm planning on firing this up starting this week.Has there been any changes to the campaign after open testing started, or is the version 1.0 beta still the same? Edited February 9, 2016 by SLIM 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted February 9, 2016 Share Posted February 9, 2016 Ith formally released it not too long ago, and it's no longer beta. Check a few threads down: http://community.battlefront.com/topic/121726-released-the-lions-of-carpiquet-a-cmbn-campaign/ 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted February 10, 2016 Author Share Posted February 10, 2016 I know it's been a while, but I'm planning on firing this up starting this week.Has there been any changes to the campaign after open testing started, or is the version 1.0 beta still the same?Yeah a few but more tweaks than wholesale changes.Top of my head the first mission was altered. It's still boils down to a 'yes/no' choice with a chance of machine gun fire and dictates the level of intel for mission 2 which is the first 'real mission.' Some spelling errors have been fixed and one of the victory branches have been tweaked since one outcome was a bit unfair for an end of campaign ranking. Some movement of deployment of troops, again since it was a little unfair. 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted February 10, 2016 Share Posted February 10, 2016 Sorry, I didn't notice the other thread. Thanks Rambler and Ithikial. 0 Quote Link to comment Share on other sites More sharing options...
niall78 Posted March 6, 2016 Share Posted March 6, 2016 Slogging my way though the third mission at the moment. This is great work Ithikial_AU - much kudos for all your hard work for the community. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted March 6, 2016 Author Share Posted March 6, 2016 Slogging my way though the third mission at the moment. This is great work Ithikial_AU - much kudos for all your hard work for the community.Thanks mate. 0 Quote Link to comment Share on other sites More sharing options...
Splinty Posted March 6, 2016 Share Posted March 6, 2016 I'm about 10 minutes into Mission 2 and really enjoying it so far! Kudos! 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted May 14, 2016 Share Posted May 14, 2016 @Ithikial_AU I'm about to start mission 3 (Marcelet) and am a bit confused by the initial arty plan. The briefing states that all arty is to be used according to the tactical map. But I also have 6 on board 81mm mortars. Are they to be used as well or should I save them? 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted May 15, 2016 Author Share Posted May 15, 2016 First attempt at the southern hangers? They're all yours. It's just the big off map stuff to help represent the carpet barrage, same as the big mission beforehand. The two missions are occurring concurrently. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.