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Artillery choices: Personnel, General. Armor.

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Now I've been playing the CMX2 engine for 6 years counting Shock Force and I've always been meaning to ask this question. One is given the above 3 choices when ordering an artillery strike (plus smoke). Now I understand that an anti-pesonnel mission gives you air bursts, but is there any real difference between General and Armor? As far as I know most indirect artillery does not have an armor piercing round and you'd have to be damn lucky to get a direct hit on an armored vehicle anyway and the artillery rather does its damage by the HE blast so close is good enough. True?

Also is the anti-personel round considered a shrapnel round or something similar? Maybe this is all in the manual and if so, sorry.



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