CPC922 Posted December 30, 2014 Share Posted December 30, 2014 Hi everyone, I was just curious if BF will ever implement a system where we can determine how effective our fire support was during a scenario? For example, at the end of the battle when reviewing individual units combat victories, I would love the ability to determine who/what was taken out by fire support. Just a running tally would be fine but the ability to know who/what was taken out would be fantastic. Any developments on such a count system? Thank you! -Chris 1 Quote Link to comment Share on other sites More sharing options...
womble Posted December 30, 2014 Share Posted December 30, 2014 This has been brought up a lot in the past, and I can't remember whether BFC have said "It's in the 'too hard' basket" or "That's something we'll get around to eventually". My feeling is that they've not directly said anything on the subject. 0 Quote Link to comment Share on other sites More sharing options...
Chudacabra Posted December 30, 2014 Share Posted December 30, 2014 I would really appreciate this. It was a feature in CMx1 games. It was particularly satisfying with cruiser fire support (185 kills!). 1 Quote Link to comment Share on other sites More sharing options...
pnzrldr Posted December 30, 2014 Share Posted December 30, 2014 Have requested it (again) from the powers that be. More critical than ever with advent of precision munitions in the modern game. See previous posts reference to sacrificial offerings and large shipments of South African wine. 2 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 30, 2014 Share Posted December 30, 2014 Oh, its been ages since I paid attention to this. Doesn't the FO get credit for his artillery strike kills when you go back and review after the game? Eh, maybe not. 0 Quote Link to comment Share on other sites More sharing options...
CPC922 Posted December 30, 2014 Author Share Posted December 30, 2014 I assumed it had been brought up before, but I guess I never came across the post. In reality I should have used the search function however, I am glad to have brought it up once more. I truly think it would be incredibly useful and satisfying to know just how effective your support fire missions so you can better utilize them in future scenarios. I also would love the opportunity to be able to know what unit destroyed x unit at the end of game play. 1 Quote Link to comment Share on other sites More sharing options...
Markus86 Posted December 30, 2014 Share Posted December 30, 2014 This would be a nice addition to the game. 0 Quote Link to comment Share on other sites More sharing options...
Jargotn Posted December 30, 2014 Share Posted December 30, 2014 I remember using On-map mortars in a defensive mission. I blind fired them into the path I thought the enemy would take via TRPs. After ending the mission I was surprised that they actually hit extremely hard (50+ kills if I remember right.) It gets even more important if you consider support assets which engage freely. After a mission I want to know what my helicopters were engaging all the time and if they succeeded. However, if BF thinks that it's to hard to implement I can accept that. It's a "nice to have" feature and won't impact the digital battlefield to much. 0 Quote Link to comment Share on other sites More sharing options...
CPC922 Posted December 31, 2014 Author Share Posted December 31, 2014 It gets even more important if you consider support assets which engage freely. After a mission I want to know what my helicopters were engaging all the time and if they succeeded. Good point. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted December 31, 2014 Share Posted December 31, 2014 Sadly, getting figures from "assets which engage freely" is the most difficult of the options, since you'd have to add the ability to look at support assets during the after action phase. At least for "called" support missions, you could attach the kills to the observer who dialled in the mission that caused the casualties. 0 Quote Link to comment Share on other sites More sharing options...
CPC922 Posted January 1, 2015 Author Share Posted January 1, 2015 Chris, Any word on this? Thanks! 0 Quote Link to comment Share on other sites More sharing options...
JonS Posted January 1, 2015 Share Posted January 1, 2015 More critical than ever'critical'? 0 Quote Link to comment Share on other sites More sharing options...
CPC922 Posted January 3, 2015 Author Share Posted January 3, 2015 'critical'? Might not be "critical" but it would be lovely to have since after every battle, I'm wondering f just how effective my support assets were. 2 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted January 3, 2015 Share Posted January 3, 2015 It would be a nice feature to have, agreed. 0 Quote Link to comment Share on other sites More sharing options...
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