Jump to content

Making enemy agressive


Recommended Posts

Hi

I'm am making My first scenario to system "cm new engine"

It's a remake of a scenario I first made for SL, then again for ASL ( both wellplayed in the club at the time) I made a version to cmbb, fairly reviewed and downloaded) so I thought take that one again to try out the new editor - as practice:-)

But when testing I can't get the the atacker ( in this case the russians ) to do more than stand with idle motors at the jump off point.

What am I doing wrong - or rarther what have I overlooked?

Best regards

Morten Lundsteen

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...