Jump to content

Destroyed Vehicle smoke/fire causing massive lag.


Recommended Posts

Hi guys, I have CMSF/Marines/Brits/NATO 1.30 installed and it seems like everytime I have 2 or more destroyed vehicles that are burning I get crazy lag.

First off, I don't have a crazy computer but the game runs smooth with everything on balanced. But it seems as soon as I destroy an enemy tank and the camera pans toward it it it freezes for a second or two.

I've tried lowering and going to the lowest texture and model settings as well as turning off Vsync and AA, but it seems like it is the same thing.

Does anyone know of any settings tweaking I can do to stop this sort of thing?

Thanks

p.s. unrelated question, I just updated 1.30 to 1.31 to 1.32 and now my saves are gone? Are they only compatible if I play turn based?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...