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Combat footage from Ukraine


Dim

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Ashenz73 - I still contend that it is not 'solid journalism' - here is an example of conflict reporting from Vice News.

'The militants have adopted a strategy that consists of beating the cr*p out of someone else's army and then taking all of their stuff'.

By all means - post links of combat footage relevant to CMBS but please don't call Vice News solid journalism because it isn't.

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They were probably using the same bad maps those 12 paratroopers did last week, you know, those old soviet maps, where Ukraine is part of Russia.

On the other hand, i cant tell just by the images that those are really russian troops in ukrainian territory. They could be ukrainian troops on an ukrainian road or russian troops on a russian road as well. Can anyone translate what they are saying? They videos title translates to: "Technic (probably mechanized troops) between Krasnodon and Luhansk (both cities in Ukraine)."

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Yeah, we haven't seen finished troops already, but I guess the steel helmet will be a standard for sure. I have seen many regular and irregular troops not wearking helmets, but those were also not actively fighting in that moment. Anyway a variety of camouflage might be enough.

If it is like CMRT you can replace helmets with "pilotkas" (can't get the english name now), but you can't have a random mix of the two.

In CMSF Mord modded syrian reservists to have no helmet (but the shadow on their faces and head remains because of game engine mechanics), but again I belive a mix won't be possible unless different head models are coded in originally.

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Yeah, we haven't seen finished troops already, but I guess the steel helmet will be a standard for sure. I have seen many regular and irregular troops not wearking helmets, but those were also not actively fighting in that moment. Anyway a variety of camouflage might be enough.

If it is like CMRT you can replace helmets with "pilotkas" (can't get the english name now), but you can't have a random mix of the two.

In CMSF Mord modded syrian reservists to have no helmet (but the shadow on their faces and head remains because of game engine mechanics), but again I belive a mix won't be possible unless different head models are coded in originally.

In one of the Twitch videos we can see some almost finished looking Russian troops. They have 6B26 and armoured vests. But this could be removed or rextured sufficiently I suppose. Although the shadow probably would remain like in Mord's mod.

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Ok I just found this picture on the main page of the main italian newspaper:

http://www.repstatic.it/content/nazionale/img/2014/09/07/050736006-9b70ef72-d82b-453d-bd7a-3c0eced8692d.jpg

So, my question is this: how come I haven't seen any T-84U/Oplot in all these months of fights, but only T-64/72? And how come I have seen so many BV versions (ERA), and now I even see this older T-64 which has no ERA, no gun Thermal sleeve, at all?

Edit: on an off topic: the above picture makes me wonder how nice would be to make a dedicated tagged mod in CMBS for night scenarios: a new kind of horizon where modern lighting is depicted (even in a less populated area you are bound to see some lights around at night nowadays).

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I dont think Ukraine has put many if any of its flash toys to use. It appears to me as if they might be making a pretty good attempt to kill off as many of the volunteer battalions/Maiden guys as they can.

Edit: Wikipedia says they were used in action in the Donbass this year, no more info than that though.

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Well,

from one point of view I realise that if it was for me I'd keep my best equipped and trained units out of the actual fights, in order to be able to cope with any potential escalation, at the same time I'd be tempted to use my "expendable" units at the front. On the other hand though, using your best units at the beginning of such crisis might let you avoid any escalation by simply eliminating the threat before it gets more dangerous.

I really don't know, but for now I have seen even BMP-1s with volunteer divisions.

Anyway: until now I've seen lots of BTR-80, BMP-2, T-64, both in good shape and as wrecks. I haven't seen any T-84 of any version or BTR-4.

I'm not convinced this is due to numbers only, because you are bound to get at least a peak sooner or later, from one side or the other, being the vehicle intact or destroyed, even in the case of a rare vehicle.

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Ukraine only has a handful of operational BM Oplots, with production vehicles going to Thailand. There was a recent report that they are continuing production for Thailand despite the crisis. Apparently they are more valuable as potential income.

BM Bulats are the most modern tanks in service with units and have been committed and lost in significant numbers. There was a photo of an abandoned company-sized group recently.

BTR-4Es are serving with National Guard units and have seen quite a bit of action. They also recently committed some BTR-3E1s appropriated from the Thai order.

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I dont think Ukraine has put many if any of its flash toys to use. It appears to me as if they might be making a pretty good attempt to kill off as many of the volunteer battalions/Maiden guys as they can.

It does appear these men have been sacrificed as they are a threat to the oligarchs and overall powers in Kiev. I doubt few of them will forget how they were abandoned and their friends allowed to be slaughtered.

Kiev may have made bitter enemies of these volunteer units and that will come back to bite them in the ass but not until the threat from Russia and the rebels subsides.

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Kudos to that brave brit reporter.

Ya him and the crew have a close call with some arty in the newest dispatch.

Heres the link

https://news.vice.com/video/russian-roulette-dispatch-78

Interesting to see the one DNR commander carrying around that PPSh. Also sad to see the terror the locals and pensioners are going through with the shelling. Hope a real cease fire can be implemented and the fighting stops.

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Can anyone tell me how the grads deployed by the separatists can be so accurate like the videos show? As far as I know the grad system is not considered to have pin point accuracy like classical artillery.

They can definitely be used to wipe out troops massed in the open or lined upon a stretch of road with ease. Just like all rocket artillery what they lack in accuracy they make up for with just the sheer amount of shells hitting the area in a very short amount of time.

http://www.liveleak.com/view?i=dd2_1409861882

http://www.liveleak.com/view?i=342_1408443061

http://www.liveleak.com/view?i=ca6_1409851337

http://www.liveleak.com/view?i=ac6_1409876830

http://www.liveleak.com/view?i=764_1408395418

Scary **** like all artillery

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They can definitely be used to wipe out troops massed in the open or lined upon a stretch of road with ease. Just like all rocket artillery what they lack in accuracy they make up for with just the sheer amount of shells hitting the area in a very short amount of time.

That is why they call the M270 'The Grid Square Removal System':

The rockets and ATACMS missiles are contained in interchangeable pods. Each pod contains six standard rockets or one guided ATACMS missile; the two types cannot be mixed. The LLM can hold two pods at a time, which are hand-loaded using an integrated winch system. All twelve rockets or two ATACMS missiles can be fired in under a minute. One launcher firing twelve rockets can completely blanket one square kilometer with submunitions. For this reason, the MLRS is sometimes referred to as the "Grid Square Removal System"[3] (metric maps are usually divided up into 1 km grids).

Full article on the M270:

http://en.wikipedia.org/wiki/M270_Multiple_Launch_Rocket_System

Check out the M77 DPICM cluster munitions for the M270:

http://en.wikipedia.org/wiki/File:M77_Cluster_Munition_With_Hand.jpg

644 per rocket, 12 rockets per launch platform. This makes 7728 HEAT submunitions per salvo per launchplatform per squarekilometer. If now a full battery of 8 vehicles fires simultaniously at the same target, this makes 46368 submunitions detonating in an area of 1 square kilometer within 60 seconds wich equals on average ~1,3 detonations within a 30 meter radius around a randomly chosen point in the 1 km² target zone.

Also interesting in that context:

http://en.wikipedia.org/wiki/Saturation_fire

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