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Best CM game for small scenarios?


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I want to buy my first full CM game and have played the demos of all of the CMx2 engine games. Having done so, I have learnt two things: (1) I am an RT player and do not foresee myself developing a taste for WeGo any time soon; (2) it is easier to have fun in real-time when playing small scenarios. With this in mind, I would like to specialise in relatively small-scale scenarios. Are any of the WW2-era CMx2 games are better suited to this taste than others (say, because their campaigns include more small scenarios or because their OOBs are better suited to small scale engagements? Or do user-made scenarios basically make this a wash?

Does anyone have an opinion about this?

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CMBN probably, that thing has just so many scenarios and campaigns both official and user made that you are bound to find some to suit your tastes. Besides bocage fighting in itself is a series of small engagements. What battles sizes are we talking about anyway, as a real time player myself i find commanding up to a company with attachments quite feasible.

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Any of them work if you make QBs, and trim the forces on both sides to whatever level you feel comfortable with.

Search my posts for some ideas on some very tiny ("First few rungs of the ladder"--something like that) but, I think, fun situations one can arrange--excellent for RT play.

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I´d say CMBN too. There are more scenarios - and so obviously also more small scenarios - available at the repository.

When it comes to small forces, I´d especially recommend Field Marshal Blücher´s great campaign: Devils´ Descent.

Get it here:

http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1165

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Saying that though, all of them have small scenarios. Yes more for CMBN. And you can always make quick battles to suit your tastes with any of them, so if it was me I would pick the theater that interests you the most, if there is one.

If not, yeah, go with CMBN.

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JonS - while I generally agree with your recommendation it is not a good one for CM.

Because Dropbox is the de-facto standard for H2H games. I can count the people on one hand that have not used DB in the years since CM came out.

The NSA can have my CM save games if they think they can learn something... :)

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I use Copy, and it works fine with H2HH. There is no particular technical problem with using both Copy and DB until your opponents catch a clue.

Granted that there presumably isn't much of intrinsic interest on the PBEM files, but:

1) in SigInt terms, the specific content of comms is often almost the least interesting thing about it,

2) anything to make their life harder is worth the (minimal, in this case) effort,

3) you shouldn't use Dropbox for anything. Ever.

4) if you don't advocate for change nothing will change,

5) Dropbox should not be rewarded for their behaviour.

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Although I guess your intentions are right I think you are wasting your energy on the wrong thing.

Yes, technically you can use any service that syncs local folders over the net. That is invisible to H2HH or CMH.

1) since I usually find my opponents on public forums not much additional SigInt can be found through my use of DB

2) the turns are encrypted (how good that is I don't now)

3) why?

4) depends on 3) if I even want to change

5) they are not - since I don't pay for it I'm leeching on their resources.

How do you know that the NSA has not infiltrated Copy?

If you want to go all the way then I can recommend Seafile (http://seafile.com/en/home/). Its open source so you can check the code yourself. But even if you don't you can be sure your data is not going to the NSA - it's a Chinese developer. :)

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Since I use Dropbox for synchronizing data between computers in my real life job, the government already has the info, since my research is for the NNSA. :-) And then the rest of the space is used up by CM. They can have fun playing if they want to run the turns

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5) they are not - since I don't pay for it I'm leeching on their resources.

As they say; if you aren't paying, you and your comms are the product.

How do you know that the NSA has not infiltrated Copy?
You don't. But you DO know that DropBox is compromised. SpiderOak uses client side encryption making it a better choice generally, except that SO is less easy to use than Copy which is in turn less easy than DB.

4) depends on 3) if I even want to change
This is a good point. If you don't care; crack on. But please don't act cute and get in the way of people who do.
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This is a good point. If you don't care; crack on. But please don't act cute and get in the way of people who do.

Why do you start to insult me? Just because I have a different opinion?

If you want to get serious on encryption there is a long list of things to do and right at the bottom of that list would be obscuring my communications for an online game I do with more or less random people all over the world.

I might also add that it is better to give your data to a service where I know it will be read by the NSA instead to one where I'm not sure. So I have no delusions and won't put anything important there.

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