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Suggestion concerning difficulty


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Hello,

I've been playing the "Barbarossa to Berlin" scenario as the axis quite a lot recently, and I've got a suggestion to make in regard to the scenario's difficulty. I remember having read somewhere that the AI has several attitudes that it can choose from at the beginning of the game and which will direct its play style throughout the scenario. It just feels to me like the difficulty depends much more on which stance the AI adopts, rather than on the actual difficulty setting. This makes the difficulty pretty random, and I find that annoying. My suggestion for a future release would be to implement an option before launching the scenario which would enable the player to pick which kind of attitude the AI should adopt. There could be a "random" option of course, so that players could keep the feeling of not knowing what they were going to face if they so chose. Does this sound reasonable?

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