choppinlt Posted July 12, 2013 Share Posted July 12, 2013 Hello, my name is Matt and I have a concept designed for an operational level WWII war game that can use tactical games (like CM) to resolve tactical battles that develop in my game called Combat Operations: Overlord (COO). I have been in contact with BFC for several months and they know I am “pimping” my project on their forum. Hopefully that gives you a certain level of confidence in what I am about to propose. BFC has no current designs on developing an operational level game, and they tell me they are not interested in taking a risk in COO till it is further developed. BFC also wants some indication that it will be a somewhat profitable venture. So if the CM community (and hopefully a greater market) desires an operational level game that can be used with tactical games, this has got to be a grass roots movement. I have a game design, but I am not a computer programmer/mobile developer. Nor do I have large amounts of personal wealth that can be spent to fund a project. That is where we all as a community will have to band together in order to make it happen. Here is what I am proposing: I am being “guided” towards developing COO as a mobile app. As the game name would imply, I will start off with June-August in Normandy ’44. If you are a computer programmer or mobile app developer and you are interested in participating in this project, please send me a list of verifiable qualifications to firstname.lastname@example.org. For the rest of you, we will need financial backing. At some point I will notify you all that I am going to post a project on Kickstarter to solicit funding for this project. For those of you unfamiliar I would invite you to check out more on kickstarter.com. Once the game gets developed (and if it appears to gain solid support) BFC tells me that they will strongly consider pursuing versions of the game that will be more integrated in to CM. If you are interested in seeing this project succeed, please join the forum I have set up to further discuss my project: https://groups.google.com/forum/#!forum/combat-operations-overlord-game-group Key Game Points and FeaturesInitially this game will be strictly independent of CM. The game will ALWAYS be a standalone game, but my eventual goal is to allow it to interface with CMBN (similar to what CMC attempted in 2005)COO players will receive data from my game that can be used to manually set up a CM battle they wish to fight out. Otherwise battles can be fought quickly using an in-game battle resolution systemIf battles are fought using CM, results will be entered manually back in to my game, and play will continuePlayers would command anywhere from Regimental size to multiple Corps or troopsUnit size is primarily Battalion, with some Company sized units.Players would issue orders to their forces during a game pause using a “wego” style of playMultiplayerA fully functional Scenario Editor would be included In conclusion, please help get the word out regarding this project so we can generate enough excitement to make this project a reality. The support from the CM community will make or break this project, so I hope you will consider supporting this effort. And finally, please join my forum listed above for further discussion. Thanks, Matt 2 Quote Link to comment Share on other sites More sharing options...
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