Vinnart Posted December 22, 2012 Share Posted December 22, 2012 I am totally digging this! I am working on a unique map that is, let’s say different than anything anyone has seen before. I am not sure how long it will take to create what I am making, but I have to take caution in not getting too addicted to this new medium, or I will not get other things done. I have learned much from just playing, but If anyone knows of any visual tutorials in creating elevations, or good tips in working with them I would appreciate it. Searched, but haven’t found anything visual to look at to learn from. I want to learn as much as possible to cut down on production time in sculpting. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted December 22, 2012 Share Posted December 22, 2012 Just tested it myself and it really is good. Worth more than $10 if you ask me. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted December 22, 2012 Share Posted December 22, 2012 SlowMo...check your PM. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted January 8, 2013 Author Share Posted January 8, 2013 This is my first map so I am not an expert, but I do have some tips to pass along. * Elevations cannot be more than 3 in difference or result is cliff. Learn to read the numbers, and visualize them. I used steps of 3 for most dramatic slopes. *I used a combination of typographical contour lines, and vertical, horizontal, and diagonal contour lines like those used in a 3D model. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted January 8, 2013 Share Posted January 8, 2013 This is my first map so I am not an expert, but I do have some tips to pass along. * Elevations cannot be more than 3 in difference or result is cliff. Actually it is at 5 meters change per tile that the terrain turns into a cliff. So you can go up to 4. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted January 8, 2013 Author Share Posted January 8, 2013 Hmm your right ND. Thanks. I just tested it again. I could have sworn when I made some initial test I counted 3 before I got cliffs. Now I can go back into it, and see if I can get a bit more depth. I probably will have to adjust all #’s in some areas. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted January 8, 2013 Share Posted January 8, 2013 Vinnart, And the winner of the Most Unusual Bilaterally Symmetrical Map is...! In case anyone asks, it's a depiction of a remarkable triple caldera with peculiar nearby surface features. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
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