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[Released] Trees & Bocage Mod


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The horizon is from Aris' mod. Found here: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2388

Couple things, I found the seams in Set 1 too distracting so I ended up using and liking Set 2 more. I don't use the clouds because I read they bug out the shadows (and they have enough issues on their own!). And I found the horizons too tall, it made it look like I was in bowl valley, so I took them in Photoshop and cut them down and now Set 2, sized down works very well! There are still some seams in Set 2 but they honestly do not bother me and are well worth the visual improvement.

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Oh hey my mistake actually that link is for his CMFI version, here is the CMBN one you see above in this thread:


He made one set for each game. I still think it needs to be cropped down a little bit. Here is a link to my shorter version in case you wanted to check it out.


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One thing I did notice was the LOD switch goes back to the thicker trees so it can be a little odd. Is there a way to thin out the LOD tress as well so the transition is smoother?

Thanks AstroCat, glad to hear you're enjoying them! I take it you're referring to the far trees, the ones that are 2D and billboarded, right? Yes, the alpha channel on the far tree bmps can be edited to make them not as full, but I have no interest in doing that. The amount of effort expended to edit them isn't really worth it imo; law of diminishing returns, since, well, they're far trees. You would also still get that jarring transition, since the LOD jump you're talking about goes from the 2D billboard trees to the 3D trees.

Looks very nice, can it be useful with Aris terrain mod?

Thanks baron. Yep, they can be used with Aris's terrain. Just be sure to download the desaturated version: http://cmmods.greenasjade.net/mods/4886/details Also, make sure they load last.

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