poesel Posted October 6, 2012 Share Posted October 6, 2012 I was a bit curious just how troop experience translates into combat results. My regulars got creamed by Kuderians in our last QB and his had higher experience. TL;DR: the results were as expected - rule of thumb: each experience level gives ~15% better chance to win an encounter The setup was 12 shooting ranges at 200m range. Italian fanatic infantry on both sides. I choose the Italians because they have the least numbers of automatic weapons (I think) so the test would not be skewed by weapon type. The test was run for 1 minute after which causalities were counted. Each range was counted and judged separately. Each setup was run 3 times so there's 36 data points per group. The 'Axis' was always regular, the Allies changed. Criticism: arbitrary distance, not many tests, fanatics. The losses would be different for different distances but its only a comparison. With non-fanatics the losses for the loosers would probably be higher and we would have less draws. The results were as expected so more tests would probably not show anything. Setup: Regular vs: (regular wins % / other wins % / draw %) conscript: 78 / 14 / 8 green: 44 / 33 / 22 regular: 50 / 47 / 3 veteran: 39 / 50 / 11 ace: 14 / 69 / 17 crack: 14 / 78 / 8 The scenarios are here: https://dl.dropbox.com/u/8811801/Infantry%20quality%20test.zip The raw data here: https://docs.google.com/spreadsheet/ccc?key=0ApF6zBjLENkUdF9jYlhhUjZObmRnRy03bFhSdk53emc 0 Quote Link to comment Share on other sites More sharing options...
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