Ithikial_AU Posted October 31, 2015 Share Posted October 31, 2015 Cheers Fuser for the Stuarts. Much appreciated. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted November 1, 2015 Share Posted November 1, 2015 I am not sure but have you done any snow camouflage vehicles yet? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 1, 2015 Author Share Posted November 1, 2015 Not yet kohlenklau, may give a try some day with the Bulge game coming,..Soon for Gustav Line.... 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted November 1, 2015 Share Posted November 1, 2015 I hope to get back into some vehicle modding when Bulge arrives. I look forward to seeing what you will do.IIRC You are/were a modeler, right? Do you have any photos of a plastic model you have done in snow camo you can share? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 1, 2015 Author Share Posted November 1, 2015 Funny, I am an scale aircraft modeller,...1/32 ww1 and 1/48 WW2 scale models. 0 Quote Link to comment Share on other sites More sharing options...
Bootie Posted November 1, 2015 Share Posted November 1, 2015 Love your work. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted November 1, 2015 Share Posted November 1, 2015 No snow camo aircraft? Like a JU-52 like below from the web... Do you ever do diorama's or just the kit by itself? My aircraft modelling career was quickly curtailed by my son at age 1 wiping out my Soviet Mi-24 Hind!Sorry to derail the thread a bit. Over and out! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 3, 2015 Author Share Posted November 3, 2015 (edited) Not snow aircraft..YET. I have always wanted to do this though... Edited November 3, 2015 by Fuser 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted November 3, 2015 Share Posted November 3, 2015 I think doing snow camo will be very enjoyable for you! 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted November 4, 2015 Share Posted November 4, 2015 Just out of curiosity, I understand that the layers of dust and mud are of the dried sort and look most convincing in missions with no rain, fog and not too damp ground conditions. How much different would vehicles look in rainy/damp weather and muddy ground conditions? I tinkered some with Aris mods to achieve such effects by darkening textures mid tones and shadows, while raising color saturation slight a bit, which I think is basically the way to go achieving wet looks. Opinions?With the coming of the Bulge game and historic NWE bad weather during this time period, particularly october-november 1944 with above average mud and rain, I think this will become much of concern for the games general looks, incl. vehicles, terrain and objects. I do not expect BFC to release more than 2 different (terrain) texture sets (autumn and snowy winter), not considering particular weather and ground conditions for set missions. Also december/january with no snow would have different looks than autumn landscapes. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 4, 2015 Author Share Posted November 4, 2015 The problem I see, regarding weathering in the Bulge game, will be how to add convincing three dimensional mud and snow layers. Dust and grime look great but mud and snow may look awful in beautifully rendered 3D vehicles... 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted November 7, 2015 Share Posted November 7, 2015 The problem I see, regarding weathering in the Bulge game, will be how to add convincing three dimensional mud and snow layers. Dust and grime look great but mud and snow may look awful in beautifully rendered 3D vehicles...I´m already fairly satisfied with my results tweaking colors and overall lighting/contrast of various textures to make vehicles more look operating in wet environmental conditions. Maybe there´s some extra potential in creating normal maps for thick layers of wet mud and snow, although I understand this to be quite a laborious process from my current experience. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted November 19, 2015 Share Posted November 19, 2015 (edited) Is the [muddy] tag for vehicle track BMP´s introduced in V2.10 (?) a hardcoded one? Does it work for all vehicles if any such BMP´s would be added to those not having it yet? Would the tag also work for hull BMP´s and such?Edit: with "muddy" looks, I mean wet mud, dirt and such, not dried one. Edited November 19, 2015 by RockinHarry 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted November 21, 2015 Share Posted November 21, 2015 I think addition of well made normal maps, would make muddy looks more convincing. So far there´s just a dozen or so [muddy) tagged vehicles, but they lack dedicated normal maps. Maybe the "_normal map" supplement in file name does not allow to have the [muddy] tag added and functioning as well? 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted November 21, 2015 Share Posted November 21, 2015 I´m already fairly satisfied with my results tweaking colors and overall lighting/contrast of various textures to make vehicles more look operating in wet environmental conditions. Maybe there´s some extra potential in creating normal maps for thick layers of wet mud and snow, although I understand this to be quite a laborious process from my current experience.I dont see how this could be achieved by normal maps alone. A layer of snow will add a layer that could be several centimeters thick - on top of the actual vehicle. In my view, no fiddling with normal maps will be able to make a realistic representation of that. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted November 21, 2015 Share Posted November 21, 2015 I dont see how this could be achieved by normal maps alone. A layer of snow will add a layer that could be several centimeters thick - on top of the actual vehicle. In my view, no fiddling with normal maps will be able to make a realistic representation of that. Yep. Normal maps can only work out small details and only when looked at from very close distance. For thicker layers, there definitely would be a need for added 3D geometry to vehicles. However, I figured that adding "_normal map" and [muddy] tag works in CMBN. In example making a normal map for the Krupp Protze muddy wheels (protze-wheel_normal map [muddy].bmp) is recognized and works in the game. So [muddy] and _normal map [muddy] work together, when added to any vehicles that don´t have them yet. 0 Quote Link to comment Share on other sites More sharing options...
BarbaricCo Posted November 21, 2015 Share Posted November 21, 2015 Yep. Normal maps can only work out small details and only when looked at from very close distance. For thicker layers, there definitely would be a need for added 3D geometry to vehicles. However, I figured that adding "_normal map" and [muddy] tag works in CMBN. In example making a normal map for the Krupp Protze muddy wheels (protze-wheel_normal map [muddy].bmp) is recognized and works in the game. So [muddy] and _normal map [muddy] work together, when added to any vehicles that don´t have them yet.@RockinHarry Good discovery! Besides Aris great work there are limits with textures and modding. Especialy for snow and fog at -25ºC. I think You will like this: http://www.adriancourreges.com/blog/2015/11/02/gta-v-graphics-study/First Bulge teasers graphicaly doesn't look proomising but who knows maybe BF will miss one Tiger version and mod it to https://www.youtube.com/watch?v=hBeXRvdlmyY 0 Quote Link to comment Share on other sites More sharing options...
DougPhresh Posted December 22, 2015 Share Posted December 22, 2015 Are all the Shermans done in Sicily, Mainland and Olive? I keep trying to remember which is which. 0 Quote Link to comment Share on other sites More sharing options...
DougPhresh Posted January 2, 2016 Share Posted January 2, 2016 I know there are 251 skins for BN, MG, and RT. Are there German halftracks for FI? 0 Quote Link to comment Share on other sites More sharing options...
lordhedgwich Posted January 25, 2016 Share Posted January 25, 2016 Is there a big download with all Aris Vehicles in it? I just did a clean install of windows 10 and didnt back my mods up =/ 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted January 25, 2016 Share Posted January 25, 2016 Is there a big download with all Aris Vehicles in it? I just did a clean install of windows 10 and didnt back my mods up =/ Yes, there is. URL = http://www.thefewgoodmen.com/thefgmforum/threads/mods-aris-and-other-popular-mods-combined-into-easy-to-download-packs.17477/ 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted January 25, 2016 Share Posted January 25, 2016 (edited) From the pack creator. Badger is pointing you in the right direction but they are really old with lots of gaps that have since been filled. Packs were released before the Market Module was released. Edited January 25, 2016 by Ithikial_AU 0 Quote Link to comment Share on other sites More sharing options...
lordhedgwich Posted January 25, 2016 Share Posted January 25, 2016 From the pack creator. Badger is pointing you in the right direction but they are really old with lots of gaps that have since been filled. Packs were released before the Market Module was released.Ah shame there isnt a uptodate pack itsjust really a pain to go DL all the different mods for CMFI,CMBN, and CMRT 0 Quote Link to comment Share on other sites More sharing options...
cyclical Posted January 26, 2016 Share Posted January 26, 2016 Hi Aris! Love all your stuff. I just got RT and FI/GL and am enjoying everything that you've added to them. I do wish that there was a 'simple' way of downloading an 'aris-expansion' which adds all the vechs and effects and enhancements that you've done! It is difficult to find everything on the website (albiet a great resource!). 0 Quote Link to comment Share on other sites More sharing options...
Blazing 88's Posted January 26, 2016 Share Posted January 26, 2016 Hi Aris! Love all your stuff. I just got RT and FI/GL and am enjoying everything that you've added to them. I do wish that there was a 'simple' way of downloading an 'aris-expansion' which adds all the vechs and effects and enhancements that you've done! It is difficult to find everything on the website (albiet a great resource!).Try this link for them all I think: http://community.battlefront.com/topic/105060-aris-vehicle-thread/?do=findComment&comment=1450355Also, did you need my downloaded CMFI Campaigns as well? Since you didn't say in that other thread. I could upload those for you as well to my dropbox? 0 Quote Link to comment Share on other sites More sharing options...
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