Chemahoth Posted August 28, 2012 Share Posted August 28, 2012 Hi all. I´m a wargamer designer and I'm interested to make new historical maps for CMBN. The lack of overlay real maps into CMBN editor make the work a hell. Once the new CBFI is out with this feature in the editor.... Is it possible a new patch including this interesting tool for CMBN designers?. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 28, 2012 Share Posted August 28, 2012 "Just to confirm, we're working on a v1.11 patch for Normandy right now. Mostly done, but no ETA on when it will be out. Not too long, I think. We're also fairly far along in the Normandy Upgrade v2.0 process. Both will address Commonwealth as needed. Steve" Bolded the part of interest to you. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted August 28, 2012 Share Posted August 28, 2012 When Normandy Upgrade v2.0 comes out you will have overlays so it's worth waiting! 0 Quote Link to comment Share on other sites More sharing options...
Chemahoth Posted August 28, 2012 Author Share Posted August 28, 2012 Fantastic notice!!!. I would like that update out....tomorrow ;) 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted August 28, 2012 Share Posted August 28, 2012 Yeah, I start working next week so if it would come now then I would be able to waste my vacations for splendid CM! 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted August 29, 2012 Share Posted August 29, 2012 When Normandy Upgrade v2.0 comes out you will have overlays so it's worth waiting! For certain. I tried to create a map in CMBN fro a real place. Several frustrating hours with little to show for it later - I gave up. I am more than half way through a map in CMFI (if my PBEM partners would just slow down a bit:-). I have spent many hours - most of which were actually enjoyable. I have a nice looking map with the basic elevations done and the farms and forest for about half. So, still lost of work to do but I find my self looking forward to it. I would defiantly wait for 2.0 to arrive for CMBN. 0 Quote Link to comment Share on other sites More sharing options...
Frankster65 Posted August 29, 2012 Share Posted August 29, 2012 For certain. I tried to create a map in CMBN fro a real place. Several frustrating hours with little to show for it later - I gave up. I am more than half way through a map in CMFI (if my PBEM partners would just slow down a bit:-). I have spent many hours - most of which were actually enjoyable. I have a nice looking map with the basic elevations done and the farms and forest for about half. So, still lost of work to do but I find my self looking forward to it. I would defiantly wait for 2.0 to arrive for CMBN. I had the same experience with trying to make a map for CMBN. Gave up after many long hours. Got some ideas for battles I'd like to try on certain terrain. Am waiting with eager anticipation for the 2.0 upgrade for CMBN. 0 Quote Link to comment Share on other sites More sharing options...
Chemahoth Posted August 30, 2012 Author Share Posted August 30, 2012 Ok, ok, we (designer community) are bored and tired with the lack of funcionality of map editor in CM compares with the major possibilities of digital maps and aerial photo currently in the net. Despite this limitation many players continue making maps and scns...time and effort lost, included develop tools to make easy the work. I would like the CM programmers make something else to leave us paste an overlay map in the map editors. Perhaps they will have to work in the "definitive design weapon" to make accurate and realistic maps. This is can do the game the difference. We need it!!!!!!!!! Just an oppinion. Chema 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted August 31, 2012 Share Posted August 31, 2012 Relax, Chemahoth -- it's coming. 0 Quote Link to comment Share on other sites More sharing options...
Chemahoth Posted August 31, 2012 Author Share Posted August 31, 2012 of course . i'm an impatience, i know 0 Quote Link to comment Share on other sites More sharing options...
winkelried Posted September 10, 2012 Share Posted September 10, 2012 I am waiting too 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted September 10, 2012 Share Posted September 10, 2012 The overlay capability in CMBN will make you very happy. In CMFI I'm making a huge 4km x 4km historical map of Tunisia in the time it would have taken me to make a 1200m x 1200m map in CMBN with the old editor. 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted December 15, 2012 Share Posted December 15, 2012 Hi! The function is supposed to be in 2.0 now, but I cant get it to work. Found this thread over at CMFI forum and wonder if its still the same method? http://www.battlefront.com/community/showthread.php?t=105705 Cheers Chainsaw 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted December 15, 2012 Share Posted December 15, 2012 It should be working, and the steps are the same as for CMFI P 0 Quote Link to comment Share on other sites More sharing options...
Chainsaw Posted December 15, 2012 Share Posted December 15, 2012 Now it does! turns out I had to restart CMBN before it showed up 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted December 15, 2012 Share Posted December 15, 2012 Good to hear, it's an awesome feature P 0 Quote Link to comment Share on other sites More sharing options...
Rake Posted December 15, 2012 Share Posted December 15, 2012 This is not working for me :confused: I have created a 1 km x 1 km bitmap and save it in my Z folder where CMBN is located. I opened the editor, clicked on "Map", enlarged the map to 1008 x 1008 and saw... nothing. I rtfm and noted that I had to name the file "special editor overlay" (without the quotes), renamed the file as above, restarted CMBN, opened the editor, loaded the scenario and saw... nothing, except the base map. Over on the right edge, there is a note saying that the O key will toggle the special editor overlay, but multiple taps on the O key did... nothing. Any ideas what I might be doing incorrectly? 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted December 15, 2012 Share Posted December 15, 2012 rake drop me the file to petewenman at navairart.com and I'll have a look. change at for @ of course P 0 Quote Link to comment Share on other sites More sharing options...
Rake Posted December 15, 2012 Share Posted December 15, 2012 rake drop me the file to petewenman at navairart.com and I'll have a look. change at for @ of course P Pete... Email, files and PM sent. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted December 15, 2012 Share Posted December 15, 2012 All sorted - You saved the bmp with the alpha channels option ticked - I saved as a copy instead and it works fine. I've emailed the working file back to you, which hopefully will work without issue. P 0 Quote Link to comment Share on other sites More sharing options...
Rake Posted December 15, 2012 Share Posted December 15, 2012 All sorted - You saved the bmp with the alpha channels option ticked - I saved as a copy instead and it works fine. I've emailed the working file back to you, which hopefully will work without issue. P Thanks, Pete. I just deleted the alpha channel completely. I never even saw a check box for the alpha channel option; it must be set as a preference someplace in PS. All is well, thanks again! 0 Quote Link to comment Share on other sites More sharing options...
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