poesel Posted August 18, 2012 Share Posted August 18, 2012 While I was doing some testing with spotting from Tigers I stumbled upon a 7 second spotting cycle. But later I had a scenario where the cycle was much lower. So I did some more testing. The setup is always the same: the spotting unit sits in the middle of a flat field ~360x360m in size. 12h, sunny, no wind. The 80 units to spot are evenly spread out on that field. I used regular infantry, Shermans and Tigers. The scenarios used are here: https://dl.dropbox.com/u/8811801/Spotting%20Tests.zip Important: this is about when spotting happens - NOT about probabilties. Don't forget, this is an important difference. The first columns has the spotting unit, the second the units to spot. The times are estimated times because measurement is not very exact especially for the lower numbers. Results: Tanks vs Inf: 7s Tank vs Tank: 7s Inf vs Inf: 3s Inf vs Tank: 7s One thing to note for infantry: every AS a unit uses gets its own offset and spotting check. Split unit thus get the same checks as unsplit ones. The 7s for TvT is not what I had in the other test. The only thing different was that one tank was moving. Hmmm...: Tank vs Moving Tank: 2s Inf vs Moving Tank: 2s And the other way round: Moving Tank vs Inf: 2s Moving Inf vs Tank: 2s Aha - there we go. Moving units spot and get spotted more frequently. That they get spotted more often is obvious but the other way round is - surprising. This is probably offset by a lower spotting probability. Still strange - probably some programming reason to do so because otherwise it doesn't make sense. So what to make of it: I don't know. Intervals are surely necessary. But the way moving units are handled seems counter intuitive. 0 Quote Link to comment Share on other sites More sharing options...
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