stoex Posted April 11, 2012 Share Posted April 11, 2012 Personally, I think I would go with the bases as opposed to the floorless buildings. But I guess if you can give us the option to choose between the two, that would be best as it would suit everyone's preferences. By the way, the buildings look fantastic. Can't wait to see them in the game. Thanks for the great work you are doing, Tanks a Lot! 0 Quote Link to comment Share on other sites More sharing options...
Tanks a Lot Posted April 11, 2012 Share Posted April 11, 2012 Option 1 is already basically done, since I didn't discover the old hidden base trick until later. As a modder, I prefer the looks of option 2, and since I'll probably want to do them for myself anyway, I might as well go with option 3, and give everybody the choice. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 11, 2012 Share Posted April 11, 2012 Option 2 for me. I hardly ever look inside buildings, but I look at the outside all the time. But, hey people love options, so option 3 would be just as fine. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted April 11, 2012 Share Posted April 11, 2012 Since one spends most of the time outside buildings I would go for the version that looks best from the outside = shrubbery instead of bases. But, the ideal is to give people the option. 0 Quote Link to comment Share on other sites More sharing options...
Earl Grey Posted April 11, 2012 Share Posted April 11, 2012 Well, nothing's perfect and I vote for no base as well (Option #2). We have to live with other limitations not just graphical in nature and have lived with much more sever limitations in CMx1 (shared vehicle modles anyone?) so a couple missing interior ground floors is nothing to be concerned about. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted April 11, 2012 Share Posted April 11, 2012 Option 3 for me. 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted April 11, 2012 Share Posted April 11, 2012 Yes, I also vote for "no base." We spend way more time looking at the outsides of buildings while we play. Having the outsides more realistic-looking is important, and having no base also lets you put creeping vines and weeds, etc., on walls without having them look weird. 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted April 12, 2012 Share Posted April 12, 2012 Option 3 for me too! 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted April 12, 2012 Author Share Posted April 12, 2012 Option 3 for me too, but only if it doesn't create you further hassles. The problem I have with no bases inside buildings is the confusion it may cause. It might be somewhat more of a problem trying to get groups of men to line up and face windows etc, if you can't see the floor. It's just a perception thing, but I'm sure we would get used to it. How does this effect taller buildings? 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 12, 2012 Share Posted April 12, 2012 The problem I have with no bases inside buildings is the confusion it may cause. It might be somewhat more of a problem trying to get groups of men to line up and face windows etc, if you can't see the floor. It's just a perception thing, but I'm sure we would get used to it. How does this effect taller buildings? I've seen it in-game, and there's really no confusion. Instead of floorboards you see grass, or whatever ground type the building's situated on. No biggie IMO. Lining up troops is not a problem at all and works as it always has. The windows are obviously still there. As for taller buildings and second floor floors, they are unchanged and still present. 0 Quote Link to comment Share on other sites More sharing options...
nik mond Posted April 12, 2012 Share Posted April 12, 2012 looks Awsome. Just release one building at a time as a separate mod each time you finish one. 0 Quote Link to comment Share on other sites More sharing options...
patboy Posted April 17, 2012 Share Posted April 17, 2012 Are you Normand guy? 0 Quote Link to comment Share on other sites More sharing options...
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