lhughes41 Posted March 31, 2012 Share Posted March 31, 2012 Hi, I'm trying to understand mobilization events in the scripts. For example DE 107: Iraq Coup. As far as I can tell this simply seems to have a 25% (or does trigger 75 mean 75%) chance of triggering as long as Germany is axis. Is that right? Not tied to things like success in Middle East or Anything else? Here is the event: (though there are two copies. One with link 107[1] and one with 107[0]. Don't understand that either :-) ): #NAME= DE 107 - Pro-Axis Coup in Iraq (Iraq->Axis) #POPUP= Pro-Axis Coup in Iraq #IMAGE= #SOUND= coup.wav #FLAG= 1 #TYPE= 1 #AI= 0 #GV= 1[1,100] #LINK= 107[1] #LEVEL= 0 #COUNTRY_ID= 32 #TRIGGER= 75 #DATE= 1939/09/03 ; 200% mobilization increase towards Axis #MOBILIZATION= [200,200] [1] ; Set variable conditions: ; 1st Line - Germany politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 6 [1] [100] [0] Link to comment Share on other sites More sharing options...
Bill101 Posted April 1, 2012 Share Posted April 1, 2012 Hi The script will have a 75% chance to trigger, per turn until it has happened. Providing all the conditions are met (not that there are many with this script). The 107[1] and 107[0] refer to DECISION event 107, with the script with the [1] being triggered if the answer to 107 was yes, and [0] if the answer was no. I hope that makes sense. Bill Link to comment Share on other sites More sharing options...
lhughes41 Posted April 1, 2012 Author Share Posted April 1, 2012 Thank you. The part I wasn't getting was the last bit about DECISION 107 Link to comment Share on other sites More sharing options...
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