SteveP Posted February 19, 2012 Share Posted February 19, 2012 I'm sure this isn't a new topic, but would like to know if anyone is up-to-date on this problem. I'm referring to the fact that the AI doesn't take account of the fact that some units, such zooks and mortars, can't use their weapons in a building. I can appreciate the programming challenges, and also that scenario designers can mitigate this to some extent with defensive setups, but it seems like some improvement ought to be possible. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.